Library / Spells / Cleric Spells

Cleric Level 3 Spells

A cleric casts divine spells drawn from the cleric spell list, choosing and preparing spells in advance through prayer. Learn more about the Cleric class.

Evocation

Targeted ammunition exudes radiant energy.

Class Levels:
Cleric 3 Oracle 3 Paladin 3 Warpriest 3 Inquisitor 3
Evocation

60-ft. radius of bright light.

Class Levels:
Bard 3 Adept 3 Druid 3 Magus 3 Skald 3 Cleric 3 Hunter 3 Oracle 3 Shaman 3 Wizard 3 Paladin 3 Arcanist 3 Sorcerer 3 Warpriest 3 Inquisitor 3
Necromancy

Your might increases with every kill you make.

Class Levels:
Cleric 3 Oracle 3 Paladin 3 Warpriest 3 Inquisitor 3 Antipaladin 3
Evocation

Object sheds shadows in 60-ft. radius.

Class Levels:
Adept 3 Cleric 3 Oracle 3 Shaman 3 Warpriest 3 Inquisitor 3 Antipaladin 3
Conjuration Healing

As delay poison, but you may divide the duration among creatures touched.

Class Levels:
Bard 3 Druid 3 Skald 3 Witch 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Paladin 3 Alchemist 3 Warpriest 3 Inquisitor 3 Investigator 3
Divination

This spell functions as detect thoughts except that you sense significant anxieties of creatures with an Intelligence score of 1 or higher, regardless of whether they are conscious or not.

Class Levels:
Bard 3 Skald 3 Witch 3 Cleric 3 Medium 2 Wizard 3 Paladin 3 Psychic 2 Sorcerer 3 Mesmerist 2 Warpriest 3 Inquisitor 3 Antipaladin 2 Spiritualist 3
Divination

This spell functions as per detect thoughts, except you sense significant desires of creatures with an Intelligence score of 1 or higher, regardless of whether they are conscious or not.

Class Levels:
Bard 2 Skald 2 Witch 3 Cleric 3 Medium 2 Wizard 3 Paladin 3 Psychic 2 Sorcerer 3 Mesmerist 3 Warpriest 3 Inquisitor 3 Antipaladin 2 Spiritualist 3
Transmutation

You remove a creature's ability to poison others, whether inherent or via poisoned weapons.

Class Levels:
Druid 3 Witch 3 Cleric 3 Hunter 2 Ranger 2 Shaman 3 Paladin 3 Warpriest 3 Inquisitor 3
Abjuration

Suppresses a technological object for 1 round/level or depletes 1d4 charges.

Class Levels:
Bard 3 Magus 3 Skald 3 Witch 3 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3
Evocation

Object touched emanates bright light, granting Perception and Sense Motive bonuses.

Class Levels:
Bard 2 Skald 2 Cleric 3 Oracle 3 Warpriest 3 Inquisitor 2
Abjuration

Cancels one magical spell or effect.

Class Levels:
Bard 3 Druid 4 Magus 3 Skald 3 Witch 3 Cleric 3 Hunter 4 Medium 3 Oracle 3 Shaman 3 Wizard 3 Paladin 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Mesmerist 3 Warpriest 3 Inquisitor 3 Antipaladin 3 Spiritualist 3
Abjuration

You suppress magical sound-dampening effects within the area.

Class Levels:
Bard 2 Skald 2 Cleric 3 Psychic 3 Warpriest 3 Inquisitor 3
Conjuration

With this spell, you create shafts of blue light that illuminate all undead creatures in the area.

Class Levels:
Cleric 3 Paladin 2 Inquisitor 3
Enchantment

You surround yourself with a palpable aura of draconic fear and dread.

Class Levels:
Bard 3 Witch 3 Cleric 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Mesmerist 3 Bloodrager 3 Inquisitor 3 Antipaladin 3
Abjuration

Reduces effective size category of incoming natural attacks by 1 per 5 caster levels.

Class Levels:
Druid 2 Cleric 3 Wizard 3 Sorcerer 3 Alchemist 3
Transmutation

Drains 1 dose of venom from a poisonous creature and magically coats your weapon.

Class Levels:
Druid 3 Witch 3 Cleric 3 Ranger 3 Alchemist 3 Antipaladin 3
Divination

Enables you to speak to elementals and some creatures.

Class Levels:
Bard 3 Druid 2 Skald 3 Cleric 3 Hunter 2 Oracle 3 Wizard 2 Arcanist 2 Sorcerer 2 Mesmerist 3 Warpriest 3 Elementalist Wizard 2
Transmutation

Transfers your consciousness to an object bearing your likeness.

Class Levels:
Bard 2 Skald 2 Cleric 3 Medium 3 Oracle 3 Wizard 3 Psychic 3 Arcanist 3 Sorcerer 3 Mesmerist 2 Warpriest 3
Transmutation

You curse the target with a disfiguring or painful mutation.

Class Levels:
Witch 2 Cleric 3 Shaman 3 Wizard 4 Sorcerer 4 Antipaladin 2 Spiritualist 3
Enchantment Compulsion

This spell functions similarly to modify memory, except you can modify the target's memory only in a specific way.

Class Levels:
Bard 3 Cleric 3 Oracle 3 Inquisitor 3
Evocation

You disrupt the conjuring energies within a summoned creature, causing it to violently explode.

Class Levels:
Witch 4 Cleric 3 Shaman 3 Wizard 3 Sorcerer 3 Summoner 2 Bloodrager 2 Antipaladin 3
Necromancy

Control a zombie in human guise.

Class Levels:
Witch 4 Cleric 3 Shaman 3 Wizard 4 Sorcerer 4 Occultist 3 Warpriest 3 Antipaladin 2 Spiritualist 3
Transmutation

The body of the target creature twists and distorts, reshaping into a grotesque figure.

Class Levels:
Magus 3 Witch 3 Cleric 3 Wizard 3 Sorcerer 3 Occultist 3 Inquisitor 3
Divination

You predict events in your near future.

Class Levels:
Bard 2 Cleric 3 Wizard 3 Sorcerer 3
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