Library / Spells / Cleric Spells

Cleric Spells

A cleric casts divine spells drawn from the cleric spell list, choosing and preparing spells in advance through prayer. Learn more about the Cleric class.

Divination

Notice traps as a rogue does.

Class Levels:
Witch 2 Cleric 2 Medium 2 Oracle 2 Psychic 2 Warpriest 2 Inquisitor 2
Evocation

Deals 1d6/level fire damage.

Class Levels:
Druid 7 Cleric 8 Oracle 8 Shaman 8
Abjuration

A magical fire warms your belly, granting you fire resistance 5 and making your gut hot to the touch (but not enough to damage you or anything else).

Class Levels:
Druid 1 Cleric 1 Oracle 1 Paladin 1 Alchemist 1 Bloodrager 1
Abjuration

You focus your mind on blocking out pain, allowing your body to endure punishments that would be otherwise unbearable.

Class Levels:
Druid 4 Cleric 4 Shaman 4 Wizard 4 Paladin 3
Transmutation Polymorph

This spell functions as ancestral regression, except as noted above and as follows.

Class Levels:
Witch 2 Cleric 2 Medium 2 Wizard 3 Psychic 2 Sorcerer 3 Alchemist 2 Antipaladin 3
Conjuration Creation

You conjure a Large, quasi-real creature made of flame.

Class Levels:
Druid 4 Witch 4 Cleric 4 Shaman 4 Paladin 3 Bloodrager 3
Evocation

Smites foes with divine fire (1d6/level damage).

Class Levels:
Druid 4 Cleric 5 Hunter 4 Oracle 5 Shaman 5 Warpriest 5 Inquisitor 5
Transmutation

The spell allows you channel fire into your very being.

Class Levels:
Magus 4 Witch 4 Cleric 4 Shaman 4 Wizard 4 Sorcerer 4 Summoner 4 Bloodrager 4
Necromancy

Control a zombie in human guise.

Class Levels:
Witch 4 Cleric 3 Shaman 3 Wizard 4 Sorcerer 4 Occultist 3 Warpriest 3 Antipaladin 2 Spiritualist 3
Necromancy

Control multiple zombies in human guise.

Class Levels:
Witch 5 Cleric 4 Shaman 4 Wizard 5 Sorcerer 5 Occultist 4 Warpriest 4 Antipaladin 3 Spiritualist 4
Necromancy

Create a wall of zombies.

Class Levels:
Witch 6 Cleric 6 Shaman 6 Wizard 6 Sorcerer 6 Summoner 5 Warpriest 6 Spiritualist 5
Conjuration Summoning

Worms deal hp and Dex damage.

Class Levels:
Witch 4 Cleric 4 Oracle 4 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Warpriest 4 Inquisitor 4
Transmutation

You curse your target with a withering aura that degrades its armor and shield (if any).

Class Levels:
Bard 3 Witch 3 Cleric 5 Wizard 5 Psychic 5 Sorcerer 5 Inquisitor 3
Evocation

Create an area of inconsistent lighting.

Class Levels:
Bard 2 Magus 2 Skald 2 Cleric 2 Shaman 2 Wizard 2 Sorcerer 2 Occultist 2 Warpriest 2 Inquisitor 2
Conjuration Creation

This spell assembles a sturdy raft and oars from driftwood, reeds, and other river detritus.

Class Levels:
Druid 2 Cleric 2 Ranger 1 Summoner 1
Enchantment Compulsion

Target obeys command to not do something.

Class Levels:
Cleric 1 Oracle 1 Psychic 1 Mesmerist 1 Warpriest 1 Inquisitor 1
Enchantment Compulsion

As forbid action, but 1 creature/level.

Class Levels:
Cleric 5 Oracle 5 Psychic 5 Mesmerist 4 Warpriest 5 Inquisitor 5
Abjuration

Blocks planar travel, damages creatures of different alignment.

Class Levels:
Cleric 6 Oracle 6 Warpriest 6 Inquisitor 6
Transmutation

The body of the target creature twists and distorts, reshaping into a grotesque figure.

Class Levels:
Magus 3 Witch 3 Cleric 3 Wizard 3 Sorcerer 3 Occultist 3 Inquisitor 3
Evocation

You cast this spell as you strike a creature with a melee weapon, unarmed strike, or natural attack to unleash a concussive blast of force.

Class Levels:
Magus 4 Cleric 4 Paladin 4 Inquisitor 4
Divination

You predict events in your near future.

Class Levels:
Bard 2 Cleric 3 Wizard 3 Sorcerer 3
Transmutation

This spell channels a portion of the next spell you cast into magic that heals you.

Class Levels:
Bard 3 Skald 3 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 Bloodrager 3
Abjuration

This spell allows you to gain the benefits of a freedom of movement spell and a +4 bonus on saving throws against fear effects.

Class Levels:
Bard 3 Druid 3 Witch 3 Cleric 3 Medium 3 Shaman 3 Spiritualist 3
Abjuration

The target can move and attack underwater normally without the usual penalties involved with underwater combat, as if under the effects of freedom of movement.

Class Levels:
Bard 3 Druid 3 Skald 3 Cleric 3 Hunter 3 Medium 3 Oracle 3 Ranger 3 Psychic 3 Alchemist 3 Mesmerist 3 Occultist 3 Warpriest 3 Inquisitor 3 Investigator 3 Spiritualist 3
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