Library / Spells / Cleric Spells

Cleric Spells

A cleric casts divine spells drawn from the cleric spell list, choosing and preparing spells in advance through prayer. Learn more about the Cleric class.

Evocation

You may seize an object or manipulate it from afar.

Class Levels:
Bard 2 Magus 2 Skald 2 Cleric 2 Medium 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Warpriest 2 Spiritualist 2
Conjuration Healing

Created pillar heals 2d8 + 1/level (max +20).

Class Levels:
Cleric 5 Oracle 5 Warpriest 5
Necromancy

You make the target an asymptomatic carrier for a host of virulent diseases.

Class Levels:
Druid 6 Witch 6 Cleric 6 Oracle 6 Wizard 7 Sorcerer 7 Alchemist 6 Inquisitor 6 Antipaladin 6
Necromancy

Target's attacks carry filth fever.

Class Levels:
Druid 4 Witch 5 Cleric 4 Hunter 4 Oracle 4 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 4
Necromancy

Cloud infects creatures like contagion.

Class Levels:
Druid 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Wizard 7 Arcanist 7 Sorcerer 7 Warpriest 6
Transmutation

Resist harmful effects of other plane.

Class Levels:
Cleric 4 Medium 4 Oracle 4 Wizard 5 Psychic 4 Arcanist 5 Sorcerer 5 Summoner 5 Alchemist 5 Warpriest 4 Investigator 5 Elementalist Wizard 5
Transmutation

As planar adaptation, but affects multiple creatures.

Class Levels:
Cleric 6 Oracle 6 Wizard 7 Arcanist 7 Sorcerer 7 Summoner 6 Warpriest 6 Elementalist Wizard 7
Conjuration Calling

As lesser planar ally, but up to 12 HD.

Class Levels:
Cleric 6 Oracle 6 Shaman 6 Psychic 6 Warpriest 6
Conjuration Calling

As lesser planar ally, but up to 18 HD.

Class Levels:
Cleric 8 Oracle 8 Shaman 8 Psychic 8
Conjuration Calling

Exchange services with a 6 HD extraplanar creature.

Class Levels:
Cleric 4 Medium 3 Oracle 4 Shaman 4 Psychic 4 Warpriest 4
Conjuration Calling

Calls an outsider to answer questions about a person, place, or event using its planar knowledge.

Class Levels:
Druid 3 Witch 3 Cleric 3 Hunter 3 Shaman 3 Wizard 3 Sorcerer 3 Summoner 3 Warpriest 3 Inquisitor 3
Divination

This spell helps creatures accustomed to the concrete reality of the Material Plane to navigate within the confusing realities of other planes.

Class Levels:
Bard 1 Druid 1 Witch 1 Cleric 1 Ranger 1 Shaman 1 Wizard 1 Psychic 1 Sorcerer 1 Summoner 1 Inquisitor 1
Conjuration Creation

This spell enforces the rules of the Material Plane on other planes of existence.

Class Levels:
Druid 7 Witch 7 Cleric 7 Shaman 7 Wizard 7 Sorcerer 7 Summoner 6
Conjuration Teleportation

As many as eight subjects travel to another plane.

Class Levels:
Witch 7 Cleric 5 Medium 4 Oracle 5 Shaman 7 Wizard 7 Psychic 5 Arcanist 7 Sorcerer 7 Summoner 5 Warpriest 5 Spiritualist 5
Enchantment Compulsion

The magic of your allies in the area becomes more potent against certain outsiders.

Class Levels:
Cleric 5 Paladin 4 Warpriest 5 Inquisitor 4
Illusion Figment

Projects an illusory model of the local night sky indoors, underground, or by day.

Class Levels:
Bard 2 Druid 2 Witch 2 Cleric 2 Wizard 2 Sorcerer 2 Summoner 2
Transmutation

This spell functions as planar adaptation, except that it works only on worlds of the Material Plane.

Class Levels:
Cleric 4 Oracle 4 Wizard 5 Sorcerer 5 Summoner 5 Alchemist 5
Transmutation

This spell functions like planetary adaptation, except as noted above.

Class Levels:
Cleric 6 Oracle 6 Wizard 7 Sorcerer 7 Summoner 6
Transmutation

This spell increases the effectiveness of a planned action.

Class Levels:
Cleric 3 Hunter 4 Oracle 3 Ranger 4 Paladin 3 Warpriest 3
Transmutation

You grant one plant creature the ability to speak, hear, and understand any of the languages you know.

Class Levels:
Druid 2 Witch 3 Cleric 3 Shaman 2
Necromancy

Kill a creature and steal its strongest spell-like ability.

Class Levels:
Druid 7 Witch 7 Cleric 7 Shaman 7 Wizard 7 Sorcerer 7 Summoner 6 Occultist 6
Necromancy

Touch deals 1d3 Con damage 1/round for 6 rounds.

Class Levels:
Druid 3 Witch 4 Cleric 4 Hunter 3 Oracle 4 Shaman 4 Mesmerist 4 Warpriest 4 Antipaladin 4
Evocation

You expel a cone-shaped burst of toxic mist from your mouth, subjecting everyone caught in the area to a deadly poison, as per the poison spell.

Class Levels:
Druid 6 Witch 7 Cleric 7
Transmutation

You transform the contents of a normal egg into a single dose of small centipede poison (injury; save DC 11; frequency 1/round for 4 rounds; effect 1 Dex; cure 1 save).

Class Levels:
Bard 1 Magus 1 Witch 1 Cleric 1 Oracle 1 Shaman 1 Wizard 1 Sorcerer 1 Inquisitor 1
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