Conjuration
Healing
This spell functions as spindrift spritz, except as noted above.
Class Levels:
Druid 4
Cleric 4
Ranger 3
Shaman 4
Paladin 3
Inquisitor 4
Spiritualist 4
Conjuration
Teleportation
You transform yourself into a helical beam of divine energy that instantly transports you upward to a spot within range.
Class Levels:
Cleric 3
Inquisitor 3
Conjuration
Teleportation
This spell functions as spiral ascent, except the destination and direction of travel is downward from your current location.
Class Levels:
Cleric 2
Inquisitor 2
Divination
Attunes to up to 1 creature or object per 3 levels, allowing mental sensing of distance and health.
Class Levels:
Witch 3
Cleric 3
Shaman 3
Wizard 3
Transmutation
Delivers a potable potion, elixir, or beverage to a willing touched ally as a standard action.
Class Levels:
Bard 1
Druid 1
Witch 1
Cleric 1
Shaman 1
Wizard 1
Sorcerer 1
Alchemist 1
Occultist 1
Evocation
Creates a divine ally to aid you.
Class Levels:
Cleric 4
Medium 4
Oracle 4
Warpriest 4
Spiritualist 4
Evocation
This spell causes an ally made of pure force to appear in a single 5-foot square within range.
Class Levels:
Cleric 2
Shaman 2
Paladin 2
Inquisitor 2
Antipaladin 2
Spiritualist 2
Evocation
Magic weapon attacks on its own.
Class Levels:
Cleric 2
Medium 2
Oracle 2
Shaman 2
Warpriest 2
Inquisitor 2
Spiritualist 2
Transmutation
Spit blinding black adder venom.
Class Levels:
Druid 3
Witch 3
Cleric 4
Hunter 3
Oracle 4
Shaman 4
Warpriest 4
Evocation
You create a mobile area of bright light centered on one target while simultaneously suppressing other light sources surrounding it.
Class Levels:
Bard 3
Druid 3
Magus 3
Witch 3
Cleric 3
Shaman 3
Wizard 3
Paladin 3
Sorcerer 3
Occultist 3
Inquisitor 3
Conjuration
Healing
Cause a dying creature to stabilize.
Class Levels:
Adept 0
Druid 0
Witch 0
Cleric 0
Hunter 0
Medium 0
Oracle 0
Shaman 0
Psychic 0
Warpriest 0
Inquisitor 0
Spiritualist 0
Abjuration
You instantly stabilize the target's pressure, causing it to adjust to its current pressure all at once.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Oracle 2
Ranger 2
Shaman 2
Psychic 2
Summoner 2
Alchemist 2
Warpriest 2
Bloodrager 2
Investigator 2
Unchained Summoner 2
Transmutation
This spell must be cast on a creature as it falls, either from a height or after being knocked prone or tripped.
Class Levels:
Witch 2
Cleric 2
Oracle 2
Wizard 2
Sorcerer 2
Enchantment
Compulsion
Stalwart resolve was originally created to temporarily aid those suffering from certain afflictions.
Class Levels:
Witch 2
Cleric 2
Paladin 1
Alchemist 2
Inquisitor 1
Divination
You can observe the night sky and all of its celestial bodies as if it were a clear night, regardless of weather conditions that would otherwise block your view.
Class Levels:
Bard 1
Druid 1
Witch 1
Cleric 1
Ranger 1
Wizard 1
Sorcerer 1
Alchemist 1
Divination
Monitors condition, position of allies.
Class Levels:
Witch 2
Cleric 2
Medium 2
Oracle 2
Psychic 2
Warpriest 2
Spiritualist 2
Abjuration
Protect against a corruption's progression.
Class Levels:
Cleric 2
Paladin 2
Warpriest 2
Transmutation
You temporarily drain youth and vitality from the target and channel it into yourself.
Class Levels:
Druid 3
Witch 3
Cleric 3
Oracle 3
Wizard 3
Sorcerer 3
Transmutation
This spell functions like steal years, except you drain 1d6 years per two caster levels (maximum 10d6).
Class Levels:
Druid 5
Witch 5
Cleric 5
Oracle 5
Wizard 5
Sorcerer 5
Transmutation
You increase the natural heat within your body, transferring it to your weapons and armor.
Class Levels:
Cleric 2
Inquisitor 2
Transmutation
Sculpts stone into any shape.
Class Levels:
Druid 3
Cleric 3
Hunter 3
Oracle 3
Shaman 3
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 3
Elementalist Wizard 4
Conjuration
Creation
A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an opponent of your choice.
Class Levels:
Druid 1
Magus 2
Cleric 1
Hunter 1
Oracle 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Summoner 1
Warpriest 1
Bloodrager 1
Transmutation
The subject gains the rock throwing and rock catching abilities.
Class Levels:
Druid 2
Magus 2
Cleric 2
Ranger 1
Wizard 2
Sorcerer 2
Bloodrager 1
Conjuration
Summoning
Storm rains acid, lightning, and hail.
Class Levels:
Druid 9
Witch 9
Cleric 9
Oracle 9
Shaman 9