Abjuration
As dispel magic, but with multiple targets.
Class Levels:
Bard 5
Druid 6
Magus 6
Skald 5
Witch 6
Cleric 6
Hunter 6
Oracle 6
Shaman 6
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Summoner 5
Warpriest 6
Inquisitor 6
Spiritualist 6
Evocation
A 4-foot-long, blazing, forked bolt of electricity springs forth from your hand.
Class Levels:
Druid 2
Witch 2
Cleric 2
Enchantment
Compulsion
One animal obeys your silent mental commands and orders.
Class Levels:
Druid 3
Hunter 3
Shaman 3
Psychic 4
Mesmerist 3
Evocation
With a beckoning gesture, you call forth a downpour of rain.
Class Levels:
Bard 2
Druid 2
Witch 2
Shaman 2
Abjuration
Reduces effective size category of incoming natural attacks by 1 per 5 caster levels.
Class Levels:
Druid 2
Cleric 3
Wizard 3
Sorcerer 3
Alchemist 3
Transmutation
Drains 1 dose of venom from a poisonous creature and magically coats your weapon.
Class Levels:
Druid 3
Witch 3
Cleric 3
Ranger 3
Alchemist 3
Antipaladin 3
Conjuration
Creation
The next time the target sleeps (within the next 8 hours), she dreams of a rich feast with her favorite foods and drinks.
Class Levels:
Druid 1
Cleric 1
Oracle 1
Ranger 1
Shaman 1
Transmutation
Polymorph
You become an incorporeal creature of dust for a short period of time.
Class Levels:
Druid 6
Witch 6
Cleric 6
Hunter 6
Oracle 6
Psychic 6
Alchemist 5
Warpriest 6
Investigator 5
Conjuration
Summoning
Summon 1 giant eagle/3 levels.
Class Levels:
Druid 6
Hunter 6
Summoner 6
Divination
Creates a magical sensor high above you.
Class Levels:
Druid 2
Hunter 2
Ranger 2
Shaman 2
Psychic 2
Transmutation
The target can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water, traveling at a speed of 5 feet.
Class Levels:
Druid 4
Hunter 4
Shaman 4
Wizard 4
Arcanist 4
Sorcerer 4
Alchemist 4
Bloodrager 4
Investigator 4
Transmutation
You strike the ground and unleash a tremor of seismic force, hurling up earth, rock, and sand.
Class Levels:
Druid 3
Magus 3
Witch 3
Hunter 3
Shaman 3
Wizard 3
Sorcerer 3
Bloodrager 3
Evocation
Intense tremor shakes 80-ft.-radius.
Class Levels:
Druid 8
Cleric 8
Oracle 8
Shaman 8
Psychic 8
Illusion
Figment
You cause a sound heard in the target area up to 1 round ago and lasting up to 1 round in duration to repeat at a regular interval.
Class Levels:
Bard 1
Druid 1
Skald 1
Witch 1
Hunter 1
Medium 1
Ranger 1
Psychic 1
Mesmerist 1
Occultist 1
Spiritualist 1
Transmutation
Sonic sense gives you blindsight 40 ft.
Class Levels:
Bard 4
Druid 4
Skald 4
Hunter 4
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Alchemist 4
Investigator 4
Transmutation
You gain mastery over the element matching the elemental essence in your blood (fire for ifrits, earth for oreads, air for sylphs, and water for undines).
Class Levels:
Druid 4
Magus 4
Ranger 4
Wizard 4
Sorcerer 4
Bloodrager 4
Divination
Enables you to speak to elementals and some creatures.
Class Levels:
Bard 3
Druid 2
Skald 3
Cleric 3
Hunter 2
Oracle 3
Wizard 2
Arcanist 2
Sorcerer 2
Mesmerist 3
Warpriest 3
Elementalist Wizard 2
Conjuration
Summoning
Summons multiple elementals.
Class Levels:
Druid 9
Witch 9
Shaman 9
Transmutation
This spell slows the metabolism and other bodily functions of a creature for a short amount of time.
Class Levels:
Druid 1
Witch 1
Hunter 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Abjuration
Exist comfortably in hot or cold regions.
Class Levels:
Adept 1
Druid 1
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Shaman 1
Wizard 1
Paladin 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Warpriest 1
Bloodrager 1
Investigator 1
Spiritualist 1
Abjuration
As endure elements, but you may divide the duration among creatures touched.
Class Levels:
Druid 2
Cleric 2
Hunter 2
Oracle 2
Ranger 2
Wizard 2
Paladin 2
Arcanist 2
Sorcerer 2
Alchemist 3
Warpriest 2
Investigator 3
Divination
You imbue the subject with divine diplomacy skills.
Class Levels:
Druid 0
Cleric 0
Transmutation
When attacking with your tail or tail weapons, you gain 5 feet of reach, a +1 bonus on attack rolls, and a +2 bonus on damage rolls.
Class Levels:
Druid 1
Magus 1
Witch 1
Wizard 1
Sorcerer 1
Summoner 1
Alchemist 1
Antipaladin 1
Transmutation
Regulates mystical balance, making the caster's steps lighter than air.
Class Levels:
Druid 6
Cleric 6
Shaman 6