Library / Spells / Druid Spells

Druid Spells

A druid casts divine spells drawn from the druid spell list, choosing and preparing spells in advance through meditation. Learn more about the Druid class.

Necromancy

Rip out someone's heart.

Class Levels:
Druid 9 Witch 8 Cleric 8 Wizard 8 Psychic 8 Sorcerer 8
Necromancy

Grants bonuses against death spells and negative energy.

Class Levels:
Druid 5 Witch 4 Cleric 4 Hunter 5 Medium 4 Oracle 4 Paladin 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 Spiritualist 4
Necromancy

Turn a corpse into a clean skeleton.

Class Levels:
Druid 1 Witch 1 Cleric 1 Hunter 1 Medium 1 Oracle 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Warpriest 1 Spiritualist 1
Necromancy

You hurl a tiny ball of negative energy, destroying plant life either in a line 60 feet long or a 10-foot-radius spread.

Class Levels:
Druid 2 Ranger 1 Wizard 2 Sorcerer 2
Conjuration Healing

The target becomes temporarily immune to disease.

Class Levels:
Druid 2 Witch 1 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Paladin 2 Alchemist 2 Mesmerist 2 Warpriest 2 Inquisitor 2 Investigator 2
Conjuration Healing

Stops poison from harming subject for 1 hour/level.

Class Levels:
Bard 2 Adept 2 Druid 2 Skald 2 Witch 2 Cleric 2 Hunter 1 Oracle 2 Ranger 1 Shaman 2 Paladin 2 Alchemist 2 Mesmerist 2 Warpriest 2 Inquisitor 2 Investigator 2
Conjuration Healing

As delay poison, but you may divide the duration among creatures touched.

Class Levels:
Bard 3 Druid 3 Skald 3 Witch 3 Cleric 3 Hunter 3 Oracle 3 Ranger 3 Paladin 3 Alchemist 3 Warpriest 3 Inquisitor 3 Investigator 3
Transmutation Polymorph

Choose a creature within range as the object of hunger.

Class Levels:
Druid 7 Witch 6 Shaman 7 Wizard 6 Sorcerer 6
Necromancy

This simple jinx causes a target's hair or fur to fall out in patchy clumps, leaving the creature disheveled and less commanding.

Class Levels:
Bard 1 Druid 1 Witch 1 Wizard 1 Sorcerer 1
Transmutation

You attempt to destroy any one robot in range.

Class Levels:
Druid 5 Hunter 5 Wizard 6 Arcanist 6 Sorcerer 6
Divination

Detect presence of aberrations.

Class Levels:
Druid 1 Hunter 1 Ranger 1 Psychic 1
Divination

Detects kinds of animals or plants.

Class Levels:
Druid 1 Hunter 1 Ranger 1 Shaman 1 Psychic 1
Divination

Detects all spells and magic items within 60 ft.

Class Levels:
Bard 0 Adept 0 Druid 0 Magus 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Medium 0 Oracle 0 Shaman 0 Wizard 0 Psychic 0 Arcanist 0 Sorcerer 0 Summoner 0 Mesmerist 0 Warpriest 0 Inquisitor 0 Spiritualist 0
Divination

This spell functions as detect magic, except that you can glean much more information from the magical auras that you find, and those auras can be found after a much greater length of time.

Class Levels:
Bard 2 Druid 2 Magus 2 Skald 2 Witch 2 Cleric 2 Hunter 2 Medium 2 Shaman 2 Wizard 2 Psychic 2 Sorcerer 2 Summoner 2 Mesmerist 2 Occultist 2 Warpriest 2 Inquisitor 2 Spiritualist 2
Divination

Detects poison in a creature or object.

Class Levels:
Druid 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Ranger 1 Shaman 0 Wizard 0 Paladin 1 Psychic 0 Arcanist 0 Sorcerer 0 Mesmerist 0 Warpriest 0 Inquisitor 0 Antipaladin 1
Divination

You detect radiation in the surrounding area.

Class Levels:
Bard 1 Druid 1 Skald 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1
Divination

You can detect other worshipers of your deity (mortal worshipers, outsider servants, and so on).

Class Levels:
Druid 1 Cleric 1 Hunter 1 Ranger 1 Shaman 1 Paladin 1 Warpriest 1 Inquisitor 1 Antipaladin 1
Divination

With a touch, you can determine the exact thickness of a wall, ceiling, or other solid barrier, measuring from the point you are touching to the direct opposite side of the barrier in a straight line.

Class Levels:
Bard 2 Druid 2 Wizard 2 Sorcerer 2
Transmutation

You remove a creature's ability to poison others, whether inherent or via poisoned weapons.

Class Levels:
Druid 3 Witch 3 Cleric 3 Hunter 2 Ranger 2 Shaman 3 Paladin 3 Warpriest 3 Inquisitor 3
Divination

Detect and identify diseases.

Class Levels:
Druid 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Paladin 1 Psychic 1 Mesmerist 1 Warpriest 1
Enchantment Compulsion

This spell allows your companion or familiar to intercept any attack that targets you, including those that do not require attack rolls (e.g., chain lightning, hold monster, and magic missile).

Class Levels:
Druid 5 Witch 5 Wizard 5 Sorcerer 5 Antipaladin 4
Transmutation

Reduces size or blights growth of normal plants.

Class Levels:
Druid 3 Hunter 3 Ranger 3
Abjuration

Cancels one magical spell or effect.

Class Levels:
Bard 3 Druid 4 Magus 3 Skald 3 Witch 3 Cleric 3 Hunter 4 Medium 3 Oracle 3 Shaman 3 Wizard 3 Paladin 3 Psychic 3 Arcanist 3 Sorcerer 3 Summoner 3 Mesmerist 3 Warpriest 3 Inquisitor 3 Antipaladin 3 Spiritualist 3
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.