Library / Spells / Druid Spells

Druid Spells

A druid casts divine spells drawn from the druid spell list, choosing and preparing spells in advance through meditation. Learn more about the Druid class.

Transmutation

Your base speed increases by 10 ft.

Class Levels:
Druid 1 Hunter 1 Ranger 1
Transmutation

+20 ft. enhancement bonus to base land speed and +10 ft. to other movement modes.

Class Levels:
Druid 3 Hunter 3 Ranger 3
Transmutation

Roll a d20 to designate a lucky number; whenever you roll that number on a d20, gain a +2 luck bonus or reroll.

Class Levels:
Bard 1 Druid 1 Witch 1 Cleric 1 Wizard 1 Paladin 1 Sorcerer 1 Summoner 1 Inquisitor 1
Conjuration Summoning

Summon a swarm of mischievous monkeys.

Class Levels:
Bard 3 Druid 3 Skald 3 Hunter 3 Wizard 3 Arcanist 3 Sorcerer 3 Summoner 3
Transmutation

Transmutes up to 3 rocks into boulders for rock throwing or siege engine ammunition.

Class Levels:
Druid 2 Cleric 2 Hunter 2 Oracle 2 Warpriest 2
Transmutation

One natural weapon of subject creature gets +1 on attack and damage rolls.

Class Levels:
Druid 1 Hunter 1 Ranger 1 Summoner 1
Transmutation

One natural weapon gets + 1/four levels (max. +5).

Class Levels:
Druid 3 Hunter 3 Ranger 3 Summoner 3
Transmutation

Three stones gain +1 on attack rolls, deal 1d6+1 damage.

Class Levels:
Druid 1 Cleric 1 Hunter 1 Oracle 1 Shaman 1 Warpriest 1
Enchantment Compulsion

You strip the targets of their senses of direction and recent memories of travel.

Class Levels:
Bard 2 Druid 2 Ranger 1
Transmutation

You weave golden masks shaped like animals around the targets' faces, imbuing each target with an animal spirit that matches her strength of character.

Class Levels:
Druid 5 Shaman 5 Wizard 5 Sorcerer 5
Transmutation

The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching water.

Class Levels:
Druid 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Wizard 1 Arcanist 1 Sorcerer 1 Warpriest 1 Bloodrager 1
Conjuration Teleportation

You create an extradimensional link between yourself and one summoned creature you control that allows you to switch places.

Class Levels:
Druid 4 Witch 4 Cleric 4 Wizard 4 Sorcerer 4 Summoner 3
Transmutation Polymorph

You can mold the ephemeral substance of the Outer Planes, mutating one summoned creature that you control to better suit your needs.

Class Levels:
Druid 5 Witch 5 Wizard 5 Sorcerer 5 Summoner 5
Transmutation

Make a normal item into a masterwork one.

Class Levels:
Bard 2 Druid 2 Skald 2 Witch 2 Cleric 2 Hunter 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2
Transmutation

You and your gear merge with stone.

Class Levels:
Druid 3 Cleric 3 Hunter 3 Oracle 3 Psychic 3 Warpriest 3
Transmutation

Makes minor repairs on an object.

Class Levels:
Bard 0 Adept 0 Druid 0 Skald 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Shaman 0 Wizard 0 Psychic 0 Arcanist 0 Sorcerer 0 Summoner 0 Warpriest 0 Spiritualist 0
Transmutation

You encase the willing subject in a jeweled shell that has the same hardness and hit points as 5 inches of iron (hardness 10, hp 150).

Class Levels:
Druid 6 Witch 6 Cleric 6 Shaman 6
Conjuration Creation

You create a fist-sized rock that flies toward one enemy.

Class Levels:
Druid 1 Cleric 1 Hunter 1 Oracle 1 Warpriest 1
Illusion Figment

You create an image of a pool of water, a group of standing stones, a cove, an island, or another simple land formation over a stretch of flat land or water.

Class Levels:
Bard 3 Druid 3 Skald 3 Hunter 3 Ranger 3 Psychic 3 Mesmerist 3 Occultist 3
Transmutation

Your hands and feet alter to make you better at climbing and swimming.

Class Levels:
Druid 1 Magus 1 Hunter 1 Shaman 1 Wizard 1 Psychic 1 Sorcerer 1 Alchemist 1 Investigator 1
Enchantment Compulsion

Subject is enraged and confused.

Class Levels:
Druid 4 Witch 4 Hunter 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4
Evocation

This spell conjures a miniature sphere of sunlight, approximately the size of a human fist, at a desired location within range.

Class Levels:
Druid 7 Cleric 7 Oracle 7 Shaman 7 Inquisitor 6
Transmutation

Digs trenches and builds hills.

Class Levels:
Druid 6 Hunter 6 Wizard 6 Arcanist 6 Sorcerer 6 Elementalist Wizard 6
Conjuration Creation

You create a Small minion out of mud, and it obeys your commands.

Class Levels:
Druid 2 Witch 2 Hunter 2 Wizard 2 Arcanist 2 Sorcerer 2
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