You merge your mind into the jungle's social hierarchy, mystically establishing yourself as a master of wild beasts and an apex predator.
Druid Spells
A druid casts divine spells drawn from the druid spell list, choosing and preparing spells in advance through meditation. Learn more about the Druid class.
Subject gains +2 Perception, low-light vision.
The target gains a +2 enhancement bonus to its Strength.
This spell infuses a living creature with a surge of positive energy, filling the target with the raw energies of life.
You invest a target with cursed elemental energy, causing nearby bodies of water to roil when the target draw nears and tendrils of water to drag it deeper under the waves.
Instantly discerns the direction of north from your current location.
In a flash of recognition, you learn about the geography of your surroundings within a radius of 1 mile per 2 caster levels (minimum 1 mile).
The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and its gear are.
You enclose the target in a thin sheath of lead.
You call upon the primordial power of ancient megafauna to boost the size of your target.
Temporarily transfers one of your mythic path abilities to target.
You call out to nearby nature spirits and grant them temporary plant bodies.
Target makes an Escape Artist check as an immediate action and gains a bonus on it.
Drain life from local vegetation to launch a blast of positive energy.
Protects creatures from sustained environmental effects.
You infuse the current with positive energy.
You surround yourself with a positive energy field that damages undead opponents.
Object shines like a torch.
You become capable of absorbing electricity with your body.
Walk across water on moving lily pads.
The object you target becomes a liquid version of itself and drips or runs like a thin oil until it pools on any flat surface.
Oak becomes treant guardian.
When this spell is active, you feel a mental pull in the direction of any active or operable portal leading to another plane within range of the spell.
Gives creature grab ability with a natural attack.