Hide From Animals Abjuration Animals can't perceive one subject/level. Class Levels: Druid 1 Hunter 1 Ranger 1 Shaman 1 core_rulebook abjuration component_s component_df druid hunter
Hold Person Enchantment Paralyzes one humanoid for 1 round/level. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Shaman 2 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 2 Bloodrager 3 Inquisitor 2 Antipaladin 2 core_rulebook enchantment component_v component_s component_f component_df
Horrid Wilting Necromancy Deals 1d6/level damage within 30 ft. Class Levels: Witch 8 Shaman 8 Wizard 8 Arcanist 8 Sorcerer 8 Elementalist Wizard 8 core_rulebook necromancy component_v component_s component_m component_df
Hunger For Flesh Necromancy Give a creature a bite attack and a hunger for its own kind's flesh. Class Levels: Witch 4 Cleric 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Warpriest 4 Antipaladin 3 Spiritualist 4 horror_adventures necromancy evil mind_affecting component_v component_s
Hunger For Flesh (Mass) Necromancy Give creatures bite attacks and a hunger for their own kind's flesh. Class Levels: Witch 7 Cleric 7 Shaman 7 Wizard 7 Psychic 7 Sorcerer 7 Spiritualist 6 horror_adventures necromancy evil mind_affecting component_v component_s
Hydraulic Push Evocation Wave of water bull rushes an enemy. Class Levels: Druid 1 Magus 1 Hunter 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Bloodrager 1 Elementalist Wizard 1 advanced_player_s_guide evocation component_v component_s arcanist bloodrager
Ice Body Transmutation Your body becomes living ice. Class Levels: Witch 7 Shaman 7 Wizard 7 Arcanist 7 Sorcerer 7 ultimate_magic transmutation component_v component_s arcanist shaman
Ice Storm Evocation Hail deals 5d6 damage in area 40 ft. across. Class Levels: Druid 4 Magus 4 Witch 4 Hunter 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Elementalist Wizard 4 core_rulebook evocation component_v component_s component_m component_df
Imbue With Elemental Might Evocation This spell functions like imbue with spell ability, except you transfer the use of your elemental assault ability to the target. Class Levels: Magus 2 Cleric 2 Oracle 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Warpriest 2 Bloodrager 2 advanced_race_guide evocation component_v component_s arcanist bloodrager
Imbue With Spell Ability Evocation Transfer spells to subject. Class Levels: Cleric 4 Oracle 4 Shaman 4 Warpriest 4 core_rulebook evocation component_v component_s component_df cleric
Inflict Critical Wounds Necromancy Touch attack, 4d8 damage + 1/level (max +20). Class Levels: Witch 5 Cleric 4 Oracle 4 Shaman 4 Warpriest 4 Inquisitor 4 core_rulebook necromancy component_v component_s cleric inquisitor
Inflict Critical Wounds, Mass Necromancy Deals 4d8 damage + 1/level, affects 1 subject/level. Class Levels: Witch 9 Cleric 8 Oracle 8 Shaman 8 core_rulebook necromancy component_v component_s cleric oracle
Inflict Light Wounds Necromancy Touch deals 1d8 damage +1/level (max +5). Class Levels: Witch 1 Cleric 1 Oracle 1 Shaman 1 Warpriest 1 Inquisitor 1 Antipaladin 1 core_rulebook necromancy component_v component_s antipaladin cleric
Inflict Light Wounds, Mass Necromancy Deals 1d8 damage + 1/level, affects 1 subject/level. Class Levels: Witch 6 Cleric 5 Oracle 5 Shaman 5 Warpriest 5 Inquisitor 5 core_rulebook necromancy component_v component_s cleric inquisitor
Inflict Moderate Wounds Necromancy Touch attack, 2d8 damage +1/level (max +10). Class Levels: Witch 2 Cleric 2 Oracle 2 Shaman 2 Warpriest 2 Inquisitor 2 Antipaladin 3 core_rulebook necromancy component_v component_s antipaladin cleric
Inflict Moderate Wounds, Mass Necromancy Deals 2d8 damage + 1/level, affects 1 subject/level. Class Levels: Witch 7 Cleric 6 Oracle 6 Shaman 6 Warpriest 6 Inquisitor 6 core_rulebook necromancy component_v component_s cleric inquisitor
Inflict Serious Wounds Necromancy Touch attack, 3d8 damage +1/level (max +15). Class Levels: Witch 4 Cleric 3 Oracle 3 Shaman 3 Warpriest 3 Inquisitor 3 Antipaladin 4 core_rulebook necromancy component_v component_s antipaladin cleric
Inflict Serious Wounds, Mass Necromancy Deals 3d8 damage + 1/level, affects 1 subject/level. Class Levels: Witch 8 Cleric 7 Oracle 7 Shaman 7 core_rulebook necromancy component_v component_s cleric oracle
Insect Plague Conjuration Wasp swarms attack creatures. Class Levels: Druid 5 Cleric 5 Hunter 5 Oracle 5 Shaman 5 Summoner 4 Warpriest 5 core_rulebook conjuration component_v component_s component_df cleric
Irresistible Dance Enchantment Forces subject to dance. Class Levels: Bard 6 Skald 6 Witch 8 Shaman 8 Wizard 8 Arcanist 8 Sorcerer 8 core_rulebook enchantment component_v arcanist bard shaman
Languid Venom Necromancy You greatly extend the time it takes for the poison you touch to take effect, giving that poison an onset time up to 1 hours. Class Levels: Shaman 2 Wizard 2 Sorcerer 2 Alchemist 2 Investigator 2 ultimate_intrigue necromancy poison component_v component_s component_m
Levitate Transmutation Subject moves up and down at your direction. Class Levels: Magus 2 Witch 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Alchemist 2 Investigator 2 Elementalist Wizard 2 core_rulebook transmutation component_v component_s component_f alchemist
Life Blast Necromancy Drain life from local vegetation to launch a blast of positive energy. Class Levels: Druid 4 Hunter 3 Ranger 3 Shaman 4 horror_adventures necromancy component_v component_s component_m ranger
Life Pact Necromancy You bind the life forces of the targets into a mystical pact. Class Levels: Witch 2 Cleric 2 Shaman 2 Wizard 2 Sorcerer 2 Warpriest 2 advanced_class_guide necromancy component_v component_s component_df component_m