Entice Fey Conjuration This spell functions as lesser entice fey, except that the spell's whimsical calling can produce a single fey of 12 Hit Dice or less, or two fey of the same kind whose Hit Dice total no more than 12. Class Levels: Bard 6 Druid 7 Skald 6 Shaman 7 ultimate-intrigue conjuration component_v component_s component_m bard
Entice Fey (Greater) Conjuration Calls one or more fey of up to 18 HD total to bargain for service. Class Levels: Druid 9 Shaman 9 ultimate-intrigue conjuration component_v component_s component_m druid
Entice Fey (Lesser) Conjuration This spell functions as lesser planar ally, except that you entice a fey of 6 HD or fewer to lend you its aid with an offering of music or something else it finds appealing. Class Levels: Bard 4 Druid 5 Skald 4 Hunter 4 Medium 3 Ranger 4 Shaman 5 ultimate-intrigue conjuration component_v component_s component_m medium
Entomb Transmutation You designate an aboveground area and send it deep within the earth. Class Levels: Druid 8 Shaman 8 Wizard 8 Arcanist 8 Sorcerer 8 heroes_of_the_darklands transmutation earth component_v component_s component_m
Etherealness Transmutation Travel to Ethereal Plane with companions. Class Levels: Cleric 9 Oracle 9 Shaman 9 Wizard 9 Arcanist 9 Sorcerer 9 core_rulebook transmutation arcanist cleric oracle shaman
Extreme Buoyancy Evocation The target's buoyancy becomes and stays swiftly rising, regardless of how dense the target and its gear are. Class Levels: Bard 2 Druid 2 Skald 2 Hunter 2 Medium 2 Ranger 2 Shaman 2 Psychic 2 Alchemist 2 Occultist 2 Warpriest 2 Investigator 2 aquatic_adventures evocation component_v component_s component_m component_df
Fair Is Foul Transmutation You curse the target with a disfiguring or painful mutation. Class Levels: Witch 2 Cleric 3 Shaman 3 Wizard 4 Sorcerer 4 Antipaladin 2 Spiritualist 3 blood_of_the_coven transmutation curse component_v component_s component_m
Fairy Ring Retreat Conjuration You conjure up an extradimensional meadow that can be accessed from a single entrance on the plane from which the spell was cast. Class Levels: Druid 7 Witch 7 Shaman 7 advanced-class-guide conjuration component_v component_s component_df druid
False Future Illusion You interfere with attempts to predict the target's future by preventing divinations from revealing what the target will do and what will befall the target while under the spell's effects. Class Levels: Bard 3 Skald 3 Witch 4 Cleric 4 Medium 3 Shaman 4 Wizard 5 Psychic 4 Sorcerer 5 Mesmerist 3 Warpriest 4 Spiritualist 4 ultimate-intrigue illusion component_v component_s component_m bard
False Life Necromancy Gain 1d10 temporary hp + 1/level (max +10). Class Levels: Witch 2 Shaman 2 Wizard 2 Arcanist 2 Sorcerer 2 Alchemist 2 Bloodrager 2 Investigator 2 core_rulebook necromancy component_v component_s component_m alchemist
False Life, Greater Necromancy Gain 2d10 temporary hp + 1/level. Class Levels: Witch 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Alchemist 4 Bloodrager 4 Investigator 4 ultimate_magic necromancy component_v component_s component_m alchemist
False Resurrection Conjuration This spell functions as resurrection except that instead of recalling the dead soul to life, the spell calls a shadow demon with the advanced simple template to possess the body. Class Levels: Witch 8 Cleric 7 Shaman 8 ultimate-intrigue conjuration chaotic evil ruse component_v
Familiar Melding Necromancy Possess your familiar. Class Levels: Witch 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 ultimate_magic necromancy component_v component_s arcanist shaman
Fear Necromancy Subjects within cone flee for 1 round/level. Class Levels: Bard 3 Skald 3 Witch 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Bloodrager 4 Inquisitor 4 Antipaladin 4 core_rulebook necromancy component_v component_s component_m antipaladin
Fear The Sun Transmutation Each target that fails its saving throw gains light blindness, as per the universal monster rule. Class Levels: Druid 2 Witch 2 Cleric 2 Shaman 2 Wizard 2 Psychic 2 Sorcerer 2 Occultist 2 Bloodrager 1 Inquisitor 2 Antipaladin 1 blood_of_shadows transmutation component_v component_s component_m antipaladin
Feast On Fear Necromancy Each round, as a standard action, you can target a single living creature of up to 9 HD and strike it with terrifying waves of power. Class Levels: Bard 4 Skald 4 Witch 5 Shaman 5 Wizard 5 Sorcerer 5 advanced-class-guide necromancy emotion fear mind_affecting component_v
Fey Form I Transmutation You assume the form of a Small or Medium creature of the fey type. Class Levels: Druid 3 Magus 4 Witch 4 Hunter 3 Shaman 3 Wizard 4 Sorcerer 4 Alchemist 3 Bloodrager 3 Investigator 3 ultimate-wilderness transmutation component_v component_s component_m alchemist
Fey Form Ii Transmutation This spell functions as fey form I, except it also allows you to assume the form of a Tiny or Large creature of the fey type. Class Levels: Druid 5 Magus 6 Witch 6 Hunter 5 Shaman 5 Wizard 6 Sorcerer 6 Alchemist 5 Investigator 5 ultimate-wilderness transmutation component_v component_s component_m alchemist
Fey Form Iii Transmutation This spell functions as fey form II except it allows you to assume the form of a Diminutive or Huge creature of the fey type. Class Levels: Druid 6 Witch 7 Hunter 6 Shaman 6 Wizard 7 Sorcerer 7 Alchemist 6 Investigator 6 ultimate-wilderness transmutation component_v component_s component_m alchemist
Fey Form Iv Transmutation This spell functions as fey form III except it doesn't limit your base speed and also allows you to use more abilities. Class Levels: Druid 8 Witch 9 Shaman 8 Wizard 9 Sorcerer 9 ultimate-wilderness transmutation component_v component_s component_m druid
Final Sacrifice Evocation You disrupt the conjuring energies within a summoned creature, causing it to violently explode. Class Levels: Witch 4 Cleric 3 Shaman 3 Wizard 3 Sorcerer 3 Summoner 2 Bloodrager 2 Antipaladin 3 monster_summoner_s_handbook evocation component_v component_s antipaladin bloodrager
Find Fault Divination You instantly learn many of the target's weaknesses, as if you had made an appropriate Knowledge skill check with a result equal to 20 + your caster level. Class Levels: Bard 3 Magus 3 Witch 3 Medium 3 Oracle 3 Shaman 3 Wizard 3 Psychic 3 Sorcerer 3 Bloodrager 3 Inquisitor 3 arcane_anthology divination component_v component_s bard bloodrager
Find The Path Divination Shows most direct way to a location. Class Levels: Bard 6 Druid 6 Skald 6 Witch 6 Cleric 6 Hunter 6 Oracle 6 Shaman 6 Warpriest 6 Inquisitor 6 core_rulebook divination component_v component_s component_f bard
Fins To Feet Transmutation You transform the target's fins, flippers, or tail into legs and feet, allowing it to walk on land. Class Levels: Druid 3 Witch 3 Hunter 3 Shaman 3 Wizard 3 Arcanist 3 Sorcerer 3 advanced_race_guide transmutation component_v component_s arcanist druid