Stabilize Conjuration Cause a dying creature to stabilize. Class Levels: Adept 0 Druid 0 Witch 0 Cleric 0 Hunter 0 Oracle 0 Warpriest 0 Inquisitor 0 core_rulebook conjuration component_v component_s adept cleric
Status Divination Monitors condition, position of allies. Class Levels: Witch 2 Cleric 2 Oracle 2 Warpriest 2 core_rulebook divination component_v component_s cleric oracle
Stone Shape Transmutation Sculpts stone into any shape. Class Levels: Druid 3 Cleric 3 Hunter 3 Oracle 3 Shaman 3 Wizard 4 Arcanist 4 Sorcerer 4 Warpriest 3 Elementalist Wizard 4 core_rulebook transmutation component_v component_s component_m component_df
Stone Shield Conjuration A 1-inch-thick slab of stone springs up from the ground, interposing itself between you and an opponent of your choice. Class Levels: Druid 1 Magus 2 Cleric 1 Hunter 1 Oracle 1 Shaman 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Bloodrager 1 advanced_race_guide conjuration component_v component_s component_df arcanist
Storm Of Vengeance Conjuration Storm rains acid, lightning, and hail. Class Levels: Druid 9 Witch 9 Cleric 9 Oracle 9 Shaman 9 core_rulebook conjuration component_v component_s cleric druid
Stormbolts Evocation 1d8 damage/level (max 20d8) to targets. Class Levels: Druid 8 Witch 8 Cleric 8 Oracle 8 Shaman 8 Wizard 8 Arcanist 8 Sorcerer 8 Elementalist Wizard 8 advanced_player_s_guide evocation component_v component_s component_m component_df
Summon Minor Monster Conjuration Summon 1d3 Tiny animals. Class Levels: Bard 1 Skald 1 Witch 1 Cleric 1 Oracle 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Antipaladin 1 ultimate_magic conjuration component_v component_s component_f component_df
Summon Monster I Conjuration (Evil creatures only.) Summons extraplanar creature to fight for you. Class Levels: Bard 1 Skald 1 Witch 1 Cleric 1 Oracle 1 Wizard 1 Arcanist 1 Sorcerer 1 Summoner 1 Warpriest 1 Antipaladin 1 core_rulebook conjuration component_v component_s component_f component_df
Summon Monster Ii Conjuration Summons elemental creature. Class Levels: Bard 2 Skald 2 Witch 2 Cleric 2 Oracle 2 Wizard 2 Arcanist 2 Sorcerer 2 Summoner 2 Warpriest 2 Antipaladin 2 Elementalist Wizard 2 core_rulebook conjuration component_v component_s component_f component_df
Summon Monster Iii Conjuration (Evil creatures only.) Summons extraplanar creature to fight for you. Class Levels: Bard 3 Skald 3 Witch 3 Cleric 3 Oracle 3 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 3 Antipaladin 3 core_rulebook conjuration component_v component_s component_f component_df
Summon Monster Iv Conjuration Summons elemental creature to fight for you. Class Levels: Bard 4 Skald 4 Witch 4 Cleric 4 Oracle 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 3 Warpriest 4 Antipaladin 4 Elementalist Wizard 4 core_rulebook conjuration component_v component_s component_f component_df
Summon Monster Ix Conjuration Summons extraplanar creature to fight for you. Class Levels: Witch 9 Cleric 9 Oracle 9 Wizard 9 Arcanist 9 Sorcerer 9 core_rulebook conjuration component_v component_s component_f component_df
Summon Monster V Conjuration Summons elemental creature to fight for you. Class Levels: Bard 5 Skald 5 Witch 5 Cleric 5 Oracle 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Warpriest 5 Elementalist Wizard 5 core_rulebook conjuration component_v component_s component_f component_df
Summon Monster Vi Conjuration Summons elemental creature to fight for you. Class Levels: Bard 6 Skald 6 Witch 6 Cleric 6 Oracle 6 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 6 Elementalist Wizard 6 core_rulebook conjuration component_v component_s component_f component_df
Summon Monster Vii Conjuration Summons elemental creature to fight for you. Class Levels: Witch 7 Cleric 7 Oracle 7 Wizard 7 Arcanist 7 Sorcerer 7 Summoner 5 Elementalist Wizard 7 core_rulebook conjuration component_v component_s component_f component_df
Summon Monster Viii Conjuration Summons elemental creature to fight for you. Class Levels: Witch 8 Cleric 8 Oracle 8 Wizard 8 Arcanist 8 Sorcerer 8 Summoner 6 Elementalist Wizard 8 core_rulebook conjuration component_v component_s component_f component_df
Summoner Conduit Necromancy The target takes damage whenever its summoned creature does. Class Levels: Witch 5 Cleric 4 Oracle 4 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Warpriest 4 ultimate_combat necromancy component_v component_s component_m arcanist
Sun Metal Transmutation Weapon touched bursts into flames. Class Levels: Cleric 1 Hunter 1 Oracle 1 Ranger 1 Paladin 1 Warpriest 1 ultimate_combat transmutation component_v component_s cleric hunter
Surmount Affliction Abjuration Temporarily suppress one condition. Class Levels: Cleric 2 Oracle 2 Warpriest 2 Inquisitor 2 ultimate_magic abjuration component_v component_s cleric inquisitor
Symbol Of Death Necromancy Triggered rune kills nearby creatures. Class Levels: Witch 8 Cleric 8 Oracle 8 Wizard 8 Arcanist 8 Sorcerer 8 core_rulebook necromancy component_v component_s component_m arcanist
Symbol Of Fear Necromancy Triggered rune panics nearby creatures. Class Levels: Witch 6 Cleric 6 Oracle 6 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 6 core_rulebook necromancy component_v component_s component_m arcanist
Symbol Of Healing Conjuration Triggered rune heals living creatures. Class Levels: Witch 4 Cleric 3 Oracle 3 Paladin 4 Warpriest 3 ultimate_magic conjuration component_v component_s component_m cleric
Symbol Of Insanity Enchantment Triggered rune renders nearby creatures insane. Class Levels: Witch 8 Cleric 8 Oracle 8 Wizard 8 Arcanist 8 Sorcerer 8 core_rulebook enchantment component_v component_s component_m arcanist
Symbol Of Pain Necromancy Triggered rune wracks creatures with pain. Class Levels: Witch 5 Cleric 5 Oracle 5 Wizard 5 Arcanist 5 Sorcerer 5 Warpriest 5 core_rulebook necromancy component_v component_s component_m arcanist