Transmutation
Choose a creature that you can see.
Class Levels:
Druid 3
Magus 3
Witch 3
Cleric 3
Hunter 3
Wizard 3
Sorcerer 3
Warpriest 3
Bloodrager 2
Inquisitor 3
Necromancy
Momentarily control a living or undead creature's skeleton.
Class Levels:
Witch 2
Cleric 2
Wizard 2
Sorcerer 2
Warpriest 2
Inquisitor 2
Antipaladin 1
Spiritualist 2
Transmutation
Temporarily gain the effects of a corrupted creature's manifestations.
Class Levels:
Druid 4
Witch 4
Cleric 4
Hunter 4
Medium 2
Shaman 4
Psychic 4
Occultist 3
Warpriest 4
Antipaladin 2
Transmutation
The target's flesh becomes flexible and rubbery.
Class Levels:
Witch 1
Wizard 1
Arcanist 1
Sorcerer 1
Alchemist 1
Bloodrager 1
Investigator 1
Abjuration
Frees subjects from enchantments, transmutations, and curses.
Class Levels:
Bard 4
Adept 5
Skald 4
Witch 5
Cleric 5
Medium 4
Oracle 5
Shaman 5
Wizard 5
Paladin 4
Psychic 4
Arcanist 5
Sorcerer 5
Mesmerist 4
Warpriest 5
Inquisitor 5
Spiritualist 5
Transmutation
You grant low-light vision to the affected creatures.
Class Levels:
Bard 1
Druid 1
Skald 1
Witch 1
Cleric 1
Hunter 1
Oracle 1
Wizard 1
Paladin 1
Arcanist 1
Sorcerer 1
Warpriest 1
Transmutation
This spell weakens the bonds of existence, and reduces the hardness of any non-magical surface within its area of effect by 2 per caster level.
Class Levels:
Druid 2
Witch 2
Cleric 2
Wizard 2
Sorcerer 2
Inquisitor 2
Antipaladin 2
Abjuration
You toss several adamantine bullets into the air, which then hover protectively nearby and intercept firearm attacks targeting you.
Class Levels:
Bard 2
Skald 2
Witch 2
Hunter 2
Ranger 2
Wizard 2
Paladin 2
Psychic 2
Sorcerer 2
Inquisitor 2
Antipaladin 2
Enchantment
Compulsion
Target takes a -20 penalty on its next attack roll or check.
Class Levels:
Witch 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Mesmerist 1
Transmutation
The affected targets become incredibly buoyant, floating naturally on any water at least 1 foot deep.
Class Levels:
Bard 2
Skald 2
Witch 2
Shaman 2
Wizard 2
Sorcerer 2
Enchantment
Compulsion
You fill a creature's mind with the realization of its earthly weight and responsibilities.
Class Levels:
Druid 2
Witch 2
Shaman 2
Wizard 3
Sorcerer 3
Evocation
This spell functions as per entangle, except it sets the foliage on fire.
Class Levels:
Druid 3
Witch 3
Hunter 3
Ranger 3
Shaman 3
Evocation
Inflict 1d6 fire damage to creature by looking at it.
Class Levels:
Druid 2
Magus 2
Witch 2
Hunter 2
Shaman 2
Wizard 2
Arcanist 2
Sorcerer 2
Mesmerist 2
Bloodrager 2
Elementalist Wizard 2
Evocation
1d4/level fire damage (max 5d4).
Class Levels:
Adept 1
Magus 1
Witch 1
Shaman 1
Wizard 1
Arcanist 1
Sorcerer 1
Bloodrager 1
Elementalist Wizard 1
Conjuration
Creation
You cause sheets of hot sand to spread over the ground in the area of effect.
Class Levels:
Druid 1
Witch 1
Hunter 1
Ranger 1
Shaman 1
Wizard 1
Sorcerer 1
Illusion
Glamer
Skull acts as magic mouth, listeners are shaken.
Class Levels:
Witch 3
Necromancy
You cause the victim's attacks to careen wildly, endangering itself and those around it.
Class Levels:
Bard 3
Witch 3
Cleric 4
Wizard 4
Sorcerer 4
Mesmerist 3
Spiritualist 3
Divination
You are able to use the Path of Numbers to substantially boost your combat preparedness, but your foresight comes at a price.
Class Levels:
Witch 4
Cleric 3
Conjuration
Calling
Having attained the highest and most profane form of magical achievement in your god's service, you are able to call forth his most dreaded creations: the godspawn.
Class Levels:
Witch 9
Cleric 9
Oracle 9
Wizard 9
Sorcerer 9
Evocation
This spell surrounds you with an aura of nothingness that channels mysterious energies.
Class Levels:
Witch 3
Wizard 3
Sorcerer 3
Conjuration
Teleportation
Instantly teleports damaged familiar to your space if within 1 mile.
Class Levels:
Witch 2
Shaman 2
Wizard 2
Sorcerer 2
Conjuration
Teleportation
Instantly teleports damaged familiar to your space across any distance or planes.
Class Levels:
Witch 5
Shaman 5
Wizard 5
Sorcerer 5
Conjuration
Summoning
Wasp swarm defends or carries you.
Class Levels:
Druid 4
Witch 4
Hunter 4
Divination
You animate one of the target's fetid organs so that it leads you to the undead creature's most recent controller or the cause of the creature's undeath.
Class Levels:
Witch 1
Cleric 1
Ranger 1
Wizard 2
Sorcerer 2