Enchantment
Charm
People believe your ridiculous speech as long as you keep talking.
Class Levels:
Bard 5
Skald 5
Cleric 5
Wizard 5
Psychic 5
Sorcerer 5
Mesmerist 5
Warpriest 5
Inquisitor 5
Enchantment
Compulsion
This spell functions like hold monster, except that the target is constricted as if by the coils of a large snake, taking 1d6+6 points of bludgeoning damage each round that it fails its save.
Class Levels:
Cleric 5
Wizard 5
Sorcerer 5
Evocation
Ask very powerful eldritch entities to find and converse with you, or they may reply telepathically.
Class Levels:
Witch 5
Cleric 5
Medium 3
Shaman 5
Wizard 5
Psychic 5
Sorcerer 5
Summoner 4
Occultist 4
Warpriest 5
Necromancy
Infect a subject with a magical disease.
Class Levels:
Druid 5
Witch 5
Cleric 5
Hunter 5
Oracle 5
Wizard 6
Arcanist 6
Sorcerer 6
Warpriest 5
Conjuration
Healing
Cures 1d8 damage + 1/level, affects 1 subject/level.
Class Levels:
Bard 5
Druid 6
Skald 5
Witch 6
Cleric 5
Hunter 6
Oracle 5
Shaman 5
Warpriest 5
Inquisitor 5
Abjuration
Target gains the negated spellblight.
Class Levels:
Witch 4
Cleric 5
Oracle 5
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Mesmerist 3
Warpriest 5
Inquisitor 4
Necromancy
As bestow curse, but harder to remove.
Class Levels:
Witch 5
Cleric 5
Oracle 5
Shaman 5
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Mesmerist 4
Warpriest 5
Spiritualist 5
Abjuration
You ward an area's shadows such that light cannot penetrate them.
Class Levels:
Druid 5
Witch 5
Cleric 5
Shaman 5
Wizard 5
Psychic 5
Sorcerer 5
Alchemist 3
Necromancy
You reshape the substance of a willing undead creature to resemble a living, breathing creature of the same size.
Class Levels:
Witch 5
Cleric 5
Wizard 5
Sorcerer 5
Antipaladin 4
Necromancy
A target can safely remove its head.
Class Levels:
Witch 5
Cleric 5
Wizard 5
Psychic 6
Sorcerer 5
Alchemist 4
Warpriest 5
Antipaladin 4
Investigator 4
Spiritualist 4
Abjuration
Pulsing bronze energy surrounds you, bestowing three effects.
Class Levels:
Cleric 5
Inquisitor 5
Abjuration
+4 bonus against attacks by chaotic creatures.
Class Levels:
Cleric 5
Oracle 5
Shaman 5
Paladin 4
Warpriest 5
Inquisitor 5
Abjuration
+4 bonus against attacks by evil creatures.
Class Levels:
Cleric 5
Oracle 5
Shaman 5
Paladin 4
Warpriest 5
Inquisitor 5
Abjuration
+4 against attacks by good creatures.
Class Levels:
Cleric 5
Oracle 5
Shaman 5
Warpriest 5
Inquisitor 5
Antipaladin 4
Abjuration
+4 against attacks by lawful creatures.
Class Levels:
Cleric 5
Oracle 5
Shaman 5
Warpriest 5
Inquisitor 5
Antipaladin 4
Transmutation
Melee weapon destroys undead.
Class Levels:
Cleric 5
Oracle 5
Warpriest 5
Inquisitor 5
Spiritualist 5
Divination
You receive a clear and memorable view of the layout of chambers, barriers, and connecting passages within the area of effect.
Class Levels:
Bard 4
Cleric 5
Wizard 5
Sorcerer 5
Inquisitor 4
Transmutation
Wind walls selectively block attacks.
Class Levels:
Druid 5
Cleric 5
Hunter 3
Oracle 5
Ranger 3
Wizard 5
Arcanist 5
Sorcerer 5
Warpriest 5
Spiritualist 5
Evocation
Smites foes with divine fire (1d6/level damage).
Class Levels:
Druid 4
Cleric 5
Hunter 4
Oracle 5
Shaman 5
Warpriest 5
Inquisitor 5
Transmutation
You curse your target with a withering aura that degrades its armor and shield (if any).
Class Levels:
Bard 3
Witch 3
Cleric 5
Wizard 5
Psychic 5
Sorcerer 5
Inquisitor 3
Enchantment
Compulsion
As forbid action, but 1 creature/level.
Class Levels:
Cleric 5
Oracle 5
Psychic 5
Mesmerist 4
Warpriest 5
Inquisitor 5
Conjuration
Teleportation
Teleports target up to 15 feet to stand upright and escape non-magical or magical restraints.
Class Levels:
Bard 5
Cleric 5
Oracle 5
Wizard 4
Sorcerer 4
Inquisitor 5
Transmutation
Polymorph
Upon casting this spell, you must choose one type of genie to transform into, selecting from djinni, efreeti, marid, or shaitan.
Class Levels:
Druid 5
Cleric 5
Wizard 5
Sorcerer 5
Summoner 5
Transmutation
As ghostbane dirge, but affects multiple creatures.
Class Levels:
Bard 4
Skald 4
Cleric 5
Oracle 5
Shaman 5
Paladin 3
Warpriest 5
Inquisitor 5