Library / Spells / Cleric Spells

Cleric Spells

A cleric casts divine spells drawn from the cleric spell list, choosing and preparing spells in advance through prayer. Learn more about the Cleric class.

Conjuration Creation

Feeds three humans (or one horse)/level.

Class Levels:
Cleric 3 Oracle 3 Shaman 3 Warpriest 3
Necromancy

Creates shadows, wraiths, spectres, or devourers.

Class Levels:
Cleric 8 Oracle 8 Shaman 8 Wizard 8 Arcanist 8 Sorcerer 8
Necromancy

You draw forth the ebbing life force of a dying creature or one that has died in the past round, focusing it through a crystal lens focus to transform into a soul gem.

Class Levels:
Witch 3 Cleric 3 Shaman 3 Wizard 3 Sorcerer 3 Occultist 3 Spiritualist 3
Necromancy

Raises ghouls, ghasts, mummies, or mohrgs from physical remains.

Class Levels:
Cleric 6 Oracle 6 Shaman 6 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 6 Spiritualist 6
Necromancy

Functions as create undead, creating a bog mummy, ice mummy, or tomb guardian mummy.

Class Levels:
Cleric 7 Oracle 7 Wizard 7 Arcanist 7 Sorcerer 7
Conjuration Creation

Creates 2 gallons/level of pure water.

Class Levels:
Adept 0 Druid 0 Cleric 0 Hunter 0 Oracle 0 Shaman 0 Paladin 1 Warpriest 0 Inquisitor 0
Transmutation

When you cast this spell, your salivary glands transform and instantly fill with potent venom.

Class Levels:
Druid 4 Witch 4 Cleric 4 Hunter 4 Wizard 4 Sorcerer 4 Alchemist 4 Warpriest 4 Investigator 4
Conjuration Teleportation

Sense creatures suffering from fear, then teleport close to them.

Class Levels:
Magus 6 Witch 6 Cleric 6 Shaman 6 Wizard 6 Psychic 6 Sorcerer 6 Warpriest 6 Inquisitor 6 Antipaladin 4
Transmutation

When you cast this spell on a melee weapon you imbue it with a powerful holy energy, granting the weapon the bane weapon quality against evil outsiders.

Class Levels:
Cleric 4 Paladin 4 Inquisitor 4
Divination

When casting this spell, you must concentrate on a culture or subculture to which you wish to adapt.

Class Levels:
Bard 1 Skald 1 Cleric 1 Medium 1 Wizard 1 Psychic 1 Sorcerer 1 Occultist 1 Warpriest 1
Conjuration Healing

You concentrate the healing potential of the material component so that it's exceptionally potent and restorative.

Class Levels:
Cleric 3 Oracle 3 Alchemist 2 Warpriest 3 Investigator 2
Conjuration Healing

Cures 4d8 damage + 1/level (max +20).

Class Levels:
Bard 4 Adept 4 Druid 5 Skald 4 Witch 5 Cleric 4 Hunter 5 Oracle 4 Shaman 4 Alchemist 4 Warpriest 4 Inquisitor 4 Investigator 4 Spiritualist 4
Conjuration Healing

Cures 4d8 damage + 1/level for many creatures.

Class Levels:
Druid 9 Witch 9 Cleric 8 Oracle 8 Shaman 8
Conjuration Healing

Cures 1d8 damage + 1/level (max +5).

Class Levels:
Bard 1 Adept 1 Druid 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Oracle 1 Ranger 2 Shaman 1 Paladin 1 Alchemist 1 Warpriest 1 Inquisitor 1 Investigator 1 Spiritualist 1
Conjuration Healing

Cures 1d8 damage + 1/level, affects 1 subject/level.

Class Levels:
Bard 5 Druid 6 Skald 5 Witch 6 Cleric 5 Hunter 6 Oracle 5 Shaman 5 Warpriest 5 Inquisitor 5
Conjuration Healing

Cures 2d8 damage +1/level (max. +10).

Class Levels:
Bard 2 Adept 2 Druid 3 Skald 2 Witch 2 Cleric 2 Hunter 3 Oracle 2 Ranger 3 Shaman 2 Paladin 3 Alchemist 2 Warpriest 2 Inquisitor 2 Investigator 2 Spiritualist 2
Conjuration Healing

Cures 2d8 damage + 1/level, affects 1 subject/level.

Class Levels:
Bard 6 Druid 7 Skald 6 Witch 7 Cleric 6 Oracle 6 Shaman 6 Warpriest 6 Inquisitor 6
Conjuration Healing

Cures 3d8 damage + 1/level (max +15).

Class Levels:
Bard 3 Adept 3 Druid 4 Skald 3 Witch 4 Cleric 3 Hunter 4 Oracle 3 Ranger 4 Shaman 3 Paladin 4 Alchemist 3 Warpriest 3 Inquisitor 3 Investigator 3 Spiritualist 3
Conjuration

Cures 3d8 damage + 1/level, affects 1 subject/level.

Class Levels:
Druid 8 Witch 8 Cleric 7 Oracle 7 Shaman 7
Abjuration

Target gains the negated spellblight.

Class Levels:
Witch 4 Cleric 5 Oracle 5 Wizard 4 Psychic 4 Arcanist 4 Sorcerer 4 Mesmerist 3 Warpriest 5 Inquisitor 4
Necromancy

Curse an area with four hazards.

Class Levels:
Druid 4 Witch 4 Cleric 4 Hunter 4 Shaman 4 Wizard 4 Sorcerer 4 Warpriest 4
Necromancy

Curse an area with six dangerous hazards.

Class Levels:
Druid 6 Witch 6 Cleric 6 Hunter 6 Shaman 6 Wizard 6 Sorcerer 6 Warpriest 6
Necromancy

Curse an area with three mild hazards.

Class Levels:
Druid 2 Witch 2 Cleric 2 Hunter 2 Shaman 2 Wizard 2 Sorcerer 2 Warpriest 2
Necromancy

Curse an area with seven deadly hazards.

Class Levels:
Druid 8 Witch 8 Cleric 8 Shaman 8 Wizard 8 Sorcerer 8
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