Abjuration
You must cast this spell immediately before casting another spell on the same creature, eliciting a promise or warning against a behavior and binding the target to the paired spell.
Class Levels:
Bard 2
Skald 2
Witch 2
Cleric 2
Paladin 1
Mesmerist 2
Occultist 2
Warpriest 2
Inquisitor 2
Antipaladin 1
Evocation
Fills area with positive energy, weakening undead.
Class Levels:
Cleric 2
Oracle 2
Warpriest 2
Inquisitor 2
Enchantment
Compulsion
This spell functions like hold monster, except that the target is constricted as if by the coils of a large snake, taking 1d6+6 points of bludgeoning damage each round that it fails its save.
Class Levels:
Cleric 5
Wizard 5
Sorcerer 5
Evocation
Ask eldritch entities to find and converse with you.
Class Levels:
Witch 2
Cleric 2
Medium 1
Shaman 2
Wizard 2
Psychic 2
Sorcerer 2
Summoner 2
Occultist 2
Warpriest 2
Evocation
Ask more powerful eldritch entities to find and converse with you.
Class Levels:
Witch 3
Cleric 3
Medium 2
Shaman 3
Wizard 3
Psychic 3
Sorcerer 3
Summoner 3
Occultist 3
Warpriest 3
Evocation
Ask very powerful eldritch entities to find and converse with you, or they may reply telepathically.
Class Levels:
Witch 5
Cleric 5
Medium 3
Shaman 5
Wizard 5
Psychic 5
Sorcerer 5
Summoner 4
Occultist 4
Warpriest 5
Evocation
Ask extraordinarily powerful eldritch entities to find and converse with you, or they may reply telepathically.
Class Levels:
Witch 7
Cleric 7
Medium 4
Shaman 7
Wizard 7
Psychic 7
Sorcerer 7
Summoner 6
Occultist 6
Transmutation
While under the effects of a drug, you can duplicate those effects in others.
Class Levels:
Bard 2
Skald 3
Cleric 3
Shaman 3
Alchemist 2
Mesmerist 3
Divination
When you cast this spell, you fall into a trance and become helpless as long as you continue concentrating.
Class Levels:
Witch 6
Cleric 6
Wizard 6
Sorcerer 6
Necromancy
Infects subject with chosen disease.
Class Levels:
Adept 3
Druid 3
Cleric 3
Hunter 3
Oracle 3
Wizard 4
Arcanist 4
Sorcerer 4
Warpriest 3
Bloodrager 4
Antipaladin 3
Necromancy
Infect a subject with a magical disease.
Class Levels:
Druid 5
Witch 5
Cleric 5
Hunter 5
Oracle 5
Wizard 6
Arcanist 6
Sorcerer 6
Warpriest 5
Enchantment
Compulsion
+2 morale bonus on attacks and damage, 1d6 temp HP, +4 vs fear; spreads to allies on hit.
Class Levels:
Bard 2
Skald 2
Cleric 3
Wizard 3
Psychic 3
Sorcerer 3
Warpriest 3
Inquisitor 3
Spiritualist 3
Transmutation
The randomness of critical hits has long vexed certain duelists in the Aldori school who consider luck to be an unwelcome addition to duels, which they view as contests of skill rather than chance.
Class Levels:
Bard 2
Magus 2
Skald 2
Cleric 3
Paladin 2
Warpriest 3
Evocation
Makes a permanent, heatless light.
Class Levels:
Adept 3
Cleric 3
Oracle 3
Wizard 2
Psychic 3
Arcanist 2
Sorcerer 2
Warpriest 3
Inquisitor 3
Enchantment
Compulsion
Direct a summoned monster as if you had summoned it.
Class Levels:
Bard 3
Skald 3
Cleric 4
Oracle 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Mesmerist 3
Warpriest 4
Transmutation
Designate allies to influence and ride vermin as if they were animals with animal-level intelligence.
Class Levels:
Druid 2
Witch 2
Cleric 3
Hunter 2
Oracle 3
Ranger 4
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3
Transmutation
Raises or lowers bodies of water.
Class Levels:
Druid 4
Cleric 4
Hunter 4
Oracle 4
Shaman 4
Wizard 6
Arcanist 6
Sorcerer 6
Warpriest 4
Transmutation
Changes weather in local area.
Class Levels:
Druid 7
Witch 7
Cleric 7
Oracle 7
Shaman 7
Wizard 7
Arcanist 7
Sorcerer 7
Elementalist Wizard 7
Abjuration
Wards targets against attacks, spells, and sickens or nauseates neutral attackers.
Class Levels:
Cleric 8
Enchantment
You imbue the target with a compulsion to avoid threats, enhancing its defensive instincts.
Class Levels:
Bard 1
Witch 1
Cleric 1
Shaman 1
Wizard 1
Psychic 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Conjuration
Creation
As lesser create demiplane, but larger and with planar traits.
Class Levels:
Witch 8
Cleric 8
Oracle 8
Wizard 8
Psychic 8
Arcanist 8
Sorcerer 8
Summoner 6
Conjuration
Creation
As create demiplane, but larger and with more planar traits.
Class Levels:
Witch 9
Cleric 9
Oracle 9
Wizard 9
Psychic 9
Arcanist 9
Sorcerer 9
Conjuration
Creation
Create your own demiplane.
Class Levels:
Witch 7
Cleric 7
Oracle 7
Wizard 7
Arcanist 7
Sorcerer 7
Summoner 5
Conjuration
Creation
The caster conjures into being one of the following drugs: aether, flayleaf, opium, keif, scour, shiver, or zerk.
Class Levels:
Druid 3
Cleric 4
Alchemist 3
Occultist 3