Library / Spells / Cleric Spells

Cleric Spells

A cleric casts divine spells drawn from the cleric spell list, choosing and preparing spells in advance through prayer. Learn more about the Cleric class.

Abjuration

Emanation hampers illusions and stealth.

Class Levels:
Cleric 7 Oracle 7 Shaman 8 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7
Illusion

The subject of this spell gains two benefits.

Class Levels:
Bard 1 Magus 1 Cleric 1 Wizard 1 Sorcerer 1
Evocation

As heal, but only cures 4d8 damage +1/level (max +25).

Class Levels:
Cleric 5 Oracle 5 Warpriest 5 Inquisitor 6
Evocation

A ring of fire surrounds the area affected by the spell.

Class Levels:
Cleric 5 Paladin 4 Warpriest 5 Inquisitor 4
Divination

Cleromancy involves casting bones and interpreting the results.

Class Levels:
Druid 3 Cleric 2 Wizard 3 Sorcerer 3 Inquisitor 3
Abjuration

+4 to AC, +4 resistance, and SR 25 against lawful spells.

Class Levels:
Cleric 8 Oracle 8
Illusion Glamer

This spell forms an invisible bubble that filters all speech coming from inside the affected area so that creatures outside hear a completely different version of the conversation.

Class Levels:
Bard 1 Witch 1 Cleric 1 Wizard 1 Sorcerer 1 Inquisitor 1 Antipaladin 1
Conjuration Creation

This spell functions like stinking cloud, except as noted above and that the vapors make creatures sickened instead of nauseated.

Class Levels:
Druid 2 Cleric 2 Wizard 2 Sorcerer 2
Evocation

Cone of ice slivers deals 1d6 cold/level.

Class Levels:
Cleric 6 Oracle 6 Wizard 6 Arcanist 6 Sorcerer 6 Warpriest 6
Conjuration Creation

Cold iron shackles materialize around the target's limbs, reducing each of the target's movement speeds by half.

Class Levels:
Witch 5 Cleric 5 Hunter 3 Oracle 5 Ranger 3 Shaman 5 Wizard 5 Arcanist 5 Sorcerer 5 Summoner 4 Occultist 5 Warpriest 5 Inquisitor 4
Universal

You tap into the magical resonance between you and your allies to enhance one another's magic.

Class Levels:
Bard 3 Druid 3 Magus 3 Witch 3 Cleric 3 Wizard 3 Sorcerer 3 Summoner 3
Enchantment Compulsion

One subject obeys a command for 1 round.

Class Levels:
Adept 1 Witch 1 Cleric 1 Medium 1 Oracle 1 Psychic 1 Mesmerist 1 Warpriest 1 Inquisitor 1 Antipaladin 1
Enchantment Compulsion

As command, but affects one subject/level.

Class Levels:
Cleric 5 Medium 4 Oracle 5 Psychic 5 Mesmerist 4 Warpriest 5 Inquisitor 5
Divination

Deity answers one yes-or-no question/level.

Class Levels:
Adept 5 Cleric 5 Oracle 5 Shaman 5 Warpriest 5 Inquisitor 5
Divination

You become one with the plane around you, attaining knowledge of the surrounding territory.

Class Levels:
Witch 5 Cleric 5 Ranger 4 Psychic 5 Summoner 5
Divination

You quickly absorb the knowledge in the target, which can be any assortment of books, scrolls, or other texts.

Class Levels:
Bard 5 Cleric 6 Medium 4 Wizard 5 Psychic 6 Sorcerer 5 Occultist 4 Inquisitor 6 Spiritualist 6
Enchantment Compulsion

Target is compelled to help injured ally.

Class Levels:
Bard 2 Skald 2 Cleric 2 Medium 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 2 Warpriest 2
Enchantment Compulsion

Compels opponents to attack you instead of your allies.

Class Levels:
Bard 1 Skald 1 Witch 1 Cleric 1 Hunter 1 Medium 1 Oracle 1 Ranger 1 Paladin 1 Psychic 1 Summoner 1 Mesmerist 1 Warpriest 1 Inquisitor 1
Enchantment Compulsion

This spell functions as share language, granting a creature the ability to read, understand, and communicate to the best of its ability in any one language you know.

Class Levels:
Bard 1 Druid 2 Witch 2 Cleric 2 Medium 2 Oracle 2 Wizard 2 Sorcerer 2 Mesmerist 2
Enchantment Compulsion

This spell functions as compel tongue, except it affects multiple creatures.

Class Levels:
Bard 4 Druid 5 Witch 5 Cleric 5 Medium 4 Oracle 5 Wizard 5 Sorcerer 5 Mesmerist 4
Enchantment Charm

People believe your ridiculous speech as long as you keep talking.

Class Levels:
Bard 5 Skald 5 Cleric 5 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 5 Warpriest 5 Inquisitor 5
Divination

You understand all spoken and written languages.

Class Levels:
Bard 1 Adept 1 Skald 1 Witch 1 Cleric 1 Medium 1 Oracle 1 Shaman 1 Wizard 1 Psychic 1 Arcanist 1 Sorcerer 1 Alchemist 1 Mesmerist 1 Warpriest 1 Inquisitor 1 Investigator 1 Spiritualist 1
Transmutation

This spell allows affected creatures to hold their breath freely without negative effects or risk of suffocation.

Class Levels:
Druid 4 Cleric 4 Hunter 4 Oracle 4 Shaman 4 Wizard 4 Arcanist 4 Sorcerer 4 Summoner 4 Alchemist 4 Warpriest 4 Investigator 4
Necromancy

This spell functions as bestow curse, except that you must state a condition under which the curse is broken, ending its effect.

Class Levels:
Witch 4 Cleric 4 Medium 3 Shaman 4 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 3 Occultist 4 Warpriest 4 Inquisitor 4 Antipaladin 4 Spiritualist 5
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