Divination
Reveals the presence, location, and power of evil auras in a 60-ft. cone.
Class Levels:
Adept 1
Cleric 1
Oracle 1
Shaman 1
Warpriest 1
Inquisitor 1
Divination
This spell functions like detect evil, except that it detects only outsiders with the evil subtype, as well as the lingering effects caused by their gifts, presence, and spells.
Class Levels:
Bard 0
Magus 0
Witch 0
Cleric 0
Wizard 0
Sorcerer 0
Divination
Reveals the presence, location, and power of good auras in a 60-ft. cone.
Class Levels:
Adept 1
Cleric 1
Oracle 1
Shaman 1
Warpriest 1
Inquisitor 1
Divination
Reveals the presence, location, and power of lawful auras in a 60-ft. cone.
Class Levels:
Adept 1
Cleric 1
Oracle 1
Shaman 1
Warpriest 1
Inquisitor 1
Divination
Detects all spells and magic items within 60 ft.
Class Levels:
Bard 0
Adept 0
Druid 0
Magus 0
Skald 0
Witch 0
Cleric 0
Hunter 0
Medium 0
Oracle 0
Shaman 0
Wizard 0
Psychic 0
Arcanist 0
Sorcerer 0
Summoner 0
Mesmerist 0
Warpriest 0
Inquisitor 0
Spiritualist 0
Divination
This spell functions as detect magic, except that you can glean much more information from the magical auras that you find, and those auras can be found after a much greater length of time.
Class Levels:
Bard 2
Druid 2
Magus 2
Skald 2
Witch 2
Cleric 2
Hunter 2
Medium 2
Shaman 2
Wizard 2
Psychic 2
Sorcerer 2
Summoner 2
Mesmerist 2
Occultist 2
Warpriest 2
Inquisitor 2
Spiritualist 2
Divination
Detects poison in a creature or object.
Class Levels:
Druid 0
Witch 0
Cleric 0
Hunter 0
Oracle 0
Ranger 1
Shaman 0
Wizard 0
Paladin 1
Psychic 0
Arcanist 0
Sorcerer 0
Mesmerist 0
Warpriest 0
Inquisitor 0
Antipaladin 1
Divination
You detect radiation in the surrounding area.
Class Levels:
Bard 1
Druid 1
Skald 1
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Wizard 1
Arcanist 1
Sorcerer 1
Warpriest 1
Divination
You can determine whether or not two or more creatures are related by blood.
Class Levels:
Bard 2
Witch 2
Cleric 2
Inquisitor 2
Divination
Reveals undead within 60 ft.
Class Levels:
Cleric 1
Medium 1
Oracle 1
Shaman 1
Wizard 1
Paladin 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Warpriest 1
Inquisitor 1
Investigator 1
Spiritualist 1
Divination
You can detect other worshipers of your deity (mortal worshipers, outsider servants, and so on).
Class Levels:
Druid 1
Cleric 1
Hunter 1
Ranger 1
Shaman 1
Paladin 1
Warpriest 1
Inquisitor 1
Antipaladin 1
Transmutation
You remove a creature's ability to poison others, whether inherent or via poisoned weapons.
Class Levels:
Druid 3
Witch 3
Cleric 3
Hunter 2
Ranger 2
Shaman 3
Paladin 3
Warpriest 3
Inquisitor 3
Abjuration
Your touch creates an invisible circle on a flat surface.
Class Levels:
Cleric 4
Wizard 5
Sorcerer 5
Divination
Detect and identify diseases.
Class Levels:
Druid 1
Witch 1
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Paladin 1
Psychic 1
Mesmerist 1
Warpriest 1
Evocation
Kills, paralyzes, staggers, or deafens nonlawful targets.
Class Levels:
Cleric 7
Oracle 7
Inquisitor 6
Abjuration
Bars extradimensional movement.
Class Levels:
Cleric 4
Medium 3
Oracle 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Warpriest 4
Inquisitor 3
Spiritualist 4
Transmutation
This spell gives you the power to turn one melee weapon in your hand into a two-dimensional object with length and height but no width.
Class Levels:
Magus 5
Cleric 6
Wizard 6
Paladin 4
Sorcerer 6
Bloodrager 4
Inquisitor 5
Antipaladin 4
Abjuration
Teleportation and interplanar travel blocked for 1 day/level.
Class Levels:
Cleric 8
Oracle 8
Wizard 8
Psychic 8
Arcanist 8
Sorcerer 8
Summoner 6
Transmutation
You weaken a creature's resistance against one energy type you select: acid, cold, electricity, fire, or sonic.
Class Levels:
Bard 2
Magus 2
Witch 2
Cleric 2
Wizard 2
Psychic 2
Sorcerer 2
Mesmerist 2
Inquisitor 2
Divination
Reveals deliberate falsehoods.
Class Levels:
Witch 4
Cleric 4
Medium 3
Oracle 4
Paladin 3
Psychic 4
Alchemist 4
Warpriest 4
Inquisitor 4
Investigator 4
Divination
Reveals exact location of creature or object.
Class Levels:
Witch 8
Cleric 8
Oracle 8
Shaman 8
Wizard 8
Psychic 8
Arcanist 8
Sorcerer 8
Summoner 6
Abjuration
Suppresses a technological object for 1 round/level or depletes 1d4 charges.
Class Levels:
Bard 3
Magus 3
Skald 3
Witch 3
Cleric 3
Oracle 3
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 3
Abjuration
This spell functions as discharge , except it can discharge multiple technological objects and can be used to target an area.
Class Levels:
Bard 6
Magus 6
Skald 6
Witch 6
Cleric 6
Oracle 6
Wizard 6
Arcanist 6
Sorcerer 6
Warpriest 6
Evocation
Object touched emanates bright light, granting Perception and Sense Motive bonuses.
Class Levels:
Bard 2
Skald 2
Cleric 3
Oracle 3
Warpriest 3
Inquisitor 2