Divination
As insect spies, but you can also borrow the senses of the summoned insects.
Class Levels:
Druid 6
Witch 7
Hunter 6
Wizard 7
Sorcerer 7
Summoner 6
Conjuration
Healing
You can heal a creature, harm an undead creature, or call upon a very recently dead creature to fight beyond death's reach.
Class Levels:
Cleric 6
Hunter 4
Oracle 6
Ranger 4
Paladin 4
Warpriest 6
Inquisitor 6
Enchantment
Target is treated as a favored enemy type of your choice.
Class Levels:
Hunter 3
Ranger 3
Illusion
Figment
You create an illusory duplicate of the target item.
Class Levels:
Bard 3
Magus 4
Skald 3
Hunter 3
Ranger 3
Wizard 4
Sorcerer 4
Mesmerist 3
Occultist 3
Inquisitor 3
Abjuration
This spell functions as alarm, except it is triggered only by invisible creatures entering or leaving the warded area.
Class Levels:
Bard 1
Skald 1
Hunter 1
Ranger 1
Wizard 1
Psychic 1
Sorcerer 1
Alchemist 1
Inquisitor 1
Investigator 1
Transmutation
This spell must be cast as you activate wild shape to assume the form of an animal of at least Large size.
Class Levels:
Druid 5
Hunter 5
Conjuration
Creation
This spell creates a 1-foot-long spike of cold iron that you fling at your target as a ranged touch attack.
Class Levels:
Druid 3
Witch 3
Cleric 3
Hunter 2
Ranger 2
Wizard 3
Sorcerer 3
Warpriest 3
Inquisitor 2
Transmutation
Causes a brushy beard of stiff iron to erupt from the face of a willing target.
Class Levels:
Magus 1
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Paladin 1
Warpriest 1
Antipaladin 1
Transmutation
Your skin hardens and takes on the color and texture of rough iron.
Class Levels:
Druid 2
Witch 2
Cleric 2
Hunter 2
Oracle 2
Ranger 2
Paladin 2
Alchemist 2
Warpriest 2
Bloodrager 2
Antipaladin 2
Investigator 2
Transmutation
Magic wood is as strong as steel.
Class Levels:
Druid 6
Hunter 6
Conjuration
Creation
The spell's area of effect floods with dangerous radiation.
Class Levels:
Druid 4
Magus 3
Witch 3
Cleric 3
Hunter 4
Oracle 3
Wizard 3
Arcanist 3
Sorcerer 3
Summoner 3
Warpriest 3
Transmutation
Subject gets bonus on Acrobatics checks.
Class Levels:
Druid 1
Magus 1
Hunter 1
Ranger 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Summoner 1
Alchemist 1
Bloodrager 1
Investigator 1
Transmutation
Subject gains +2 Perception, low-light vision.
Class Levels:
Druid 1
Hunter 1
Ranger 1
Alchemist 1
Investigator 1
Divination
Instantly discerns the direction of north from your current location.
Class Levels:
Bard 0
Druid 0
Skald 0
Hunter 0
Shaman 0
Psychic 0
Divination
Gain +10 on a monster Knowledge check.
Class Levels:
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Paladin 1
Warpriest 1
Inquisitor 1
Evocation
The target's buoyancy becomes and stays swiftly sinking, regardless of how dense the target and its gear are.
Class Levels:
Bard 2
Druid 2
Skald 2
Witch 2
Hunter 2
Medium 2
Ranger 2
Shaman 2
Psychic 2
Alchemist 2
Occultist 2
Investigator 2
Transmutation
Melee weapons damage as if one size bigger.
Class Levels:
Hunter 1
Ranger 1
Transmutation
Temporarily transfers one of your mythic path abilities to target.
Class Levels:
Bard 4
Druid 5
Magus 4
Skald 4
Witch 5
Cleric 5
Hunter 5
Oracle 5
Wizard 5
Arcanist 5
Sorcerer 5
Summoner 4
Warpriest 5
Conjuration
Summoning
You call out to nearby nature spirits and grant them temporary plant bodies.
Class Levels:
Bard 3
Druid 3
Skald 3
Hunter 3
Wizard 3
Sorcerer 3
Summoner 3
Transmutation
Target makes an Escape Artist check as an immediate action and gains a bonus on it.
Class Levels:
Bard 1
Druid 1
Skald 1
Cleric 1
Hunter 1
Medium 1
Oracle 1
Ranger 1
Wizard 1
Paladin 1
Psychic 1
Arcanist 1
Sorcerer 1
Warpriest 1
Necromancy
Drain life from local vegetation to launch a blast of positive energy.
Class Levels:
Druid 4
Hunter 3
Ranger 3
Shaman 4
Abjuration
Protects creatures from sustained environmental effects.
Class Levels:
Druid 4
Cleric 5
Hunter 3
Oracle 5
Ranger 3
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Warpriest 5
Conjuration
Healing
You infuse the current with positive energy.
Class Levels:
Druid 3
Cleric 3
Hunter 3
Oracle 3
Ranger 3
Shaman 3
Paladin 3
Warpriest 3
Evocation
Object shines like a torch.
Class Levels:
Bard 0
Adept 0
Druid 0
Magus 0
Skald 0
Witch 0
Cleric 0
Hunter 0
Medium 0
Oracle 0
Shaman 0
Wizard 0
Psychic 0
Arcanist 0
Sorcerer 0
Summoner 0
Mesmerist 0
Warpriest 0
Inquisitor 0
Spiritualist 0