Library / Spells / Wizard Spells

Wizard Spells

A wizard casts arcane spells drawn from the wizard spell list, choosing and preparing spells in advance. Learn more about the Wizard class.

Enchantment Compulsion

You make the target unconsciously desire a goal you define when you cast this spell.

Class Levels:
Bard 1 Witch 1 Medium 1 Wizard 1 Sorcerer 1 Mesmerist 1 Spiritualist 1
Illusion Figment

Distort geometry in an area.

Class Levels:
Medium 3 Wizard 5 Psychic 5 Sorcerer 5 Mesmerist 4 Occultist 4
Abjuration

Entombs subject beneath the earth.

Class Levels:
Wizard 9 Psychic 9 Arcanist 9 Sorcerer 9
Transmutation

Improves a trap with one specific element of the trap chosen at the time of casting.

Class Levels:
Druid 3 Witch 3 Hunter 2 Ranger 2 Wizard 3 Arcanist 3 Sorcerer 3 Inquisitor 3 Antipaladin 2
Conjuration Creation

Deals 6d6 fire damage/round.

Class Levels:
Wizard 8 Arcanist 8 Sorcerer 8 Summoner 6 Elementalist Wizard 8
Abjuration

This spell functions as explosive runes, except it creates a small surge of flames rather than an explosion of force.

Class Levels:
Wizard 1 Sorcerer 1 Occultist 1
Illusion Figment

You summon an illusory swarm of angry wasps that fills a 10-foot-diameter sphere.

Class Levels:
Bard 1 Witch 1 Shaman 1 Wizard 1 Psychic 1 Sorcerer 1 Antipaladin 1
Conjuration Calling

This spell summons a bearded devil, causing it to appear where you designate.

Class Levels:
Cleric 3 Wizard 3 Sorcerer 3 Summoner 3 Warpriest 3
Conjuration Healing

You anoint a wounded creature with devil's blood or unholy water, giving it fast healing 1.

Class Levels:
Magus 1 Witch 1 Cleric 1 Oracle 1 Wizard 1 Sorcerer 1 Summoner 1 Bloodrager 1
Conjuration Healing

As infernal healing, except the target gains fast healing 4 and the target detects as an evil cleric.

Class Levels:
Magus 4 Witch 4 Cleric 4 Oracle 4 Wizard 4 Sorcerer 4 Summoner 4
Enchantment

Target takes a -4 penalty on attack rolls, skill checks, and ability checks.

Class Levels:
Witch 3 Medium 2 Wizard 3 Psychic 2 Sorcerer 3 Mesmerist 2 Inquisitor 2 Antipaladin 2 Spiritualist 2
Enchantment

As inflict pain, but affecting (CASTERLEVEL) creatures.

Class Levels:
Witch 7 Medium 4 Wizard 7 Psychic 6 Sorcerer 7 Mesmerist 5 Inquisitor 5 Antipaladin 4 Spiritualist 5
Abjuration

This spell creates an area of stabilizing magical energy that emanates from you.

Class Levels:
Bard 2 Druid 2 Witch 2 Cleric 2 Medium 2 Ranger 2 Wizard 2 Sorcerer 2 Summoner 2 Mesmerist 2
Transmutation

If the targeted robot fails its Will saving throw, it transforms into a magical construct made of wood, stone, flesh, or bone.

Class Levels:
Druid 7 Witch 7 Cleric 7 Oracle 7 Wizard 7 Arcanist 7 Sorcerer 7
Transmutation Polymorph

When you cast this spell, you assume the form of a native outsider from the following list: aasimar, aphorite, duskwalker, fetchling, ganzi, ifrit, oread, shabti, suli, sylph, tiefling, or undine.

Class Levels:
Bard 3 Magus 3 Wizard 3 Sorcerer 3 Alchemist 3 Bloodrager 3
Illusion Pattern

You create one or more vibrant pillars of kaleidoscopic color that rise out from the ground.

Class Levels:
Bard 3 Wizard 4 Psychic 4 Sorcerer 4
Transmutation Polymorph

This spell transforms a creature into a Medium or smaller animal or humanoid of no more than 1 Hit Die.

Class Levels:
Witch 4 Shaman 4 Wizard 4 Psychic 4 Sorcerer 4 Alchemist 4
Enchantment Compulsion

Subject suffers continuous confusion.

Class Levels:
Witch 7 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7 Mesmerist 6
Divination

This spell summons one or more vermin to investigate a single location or building you can see.

Class Levels:
Bard 4 Druid 2 Witch 3 Ranger 2 Shaman 2 Wizard 3 Psychic 4 Sorcerer 3 Summoner 3 Inquisitor 3 Antipaladin 4
Divination

You summon one or more glossy black beetles, which have a measure of intelligence and make for excellent spies.

Class Levels:
Druid 3 Witch 4 Hunter 3 Ranger 3 Wizard 4 Sorcerer 4 Summoner 3
Divination

As insect spies, but you can also borrow the senses of the summoned insects.

Class Levels:
Druid 6 Witch 7 Hunter 6 Wizard 7 Sorcerer 7 Summoner 6
Illusion Figment

You create an illusory duplicate of the target item.

Class Levels:
Bard 3 Magus 4 Skald 3 Hunter 3 Ranger 3 Wizard 4 Sorcerer 4 Mesmerist 3 Occultist 3 Inquisitor 3
Conjuration Creation

You touch a surface and produce a painted portrait of either yourself or a creature you can see without needing to attempt a Craft (painting) check.

Class Levels:
Bard 1 Skald 1 Witch 1 Cleric 1 Wizard 1 Psychic 1 Sorcerer 1 Summoner 1 Mesmerist 1 Occultist 1 Warpriest 1 Inquisitor 1
Conjuration Summoning

Prepared object appears in your hand.

Class Levels:
Witch 7 Wizard 7 Psychic 7 Arcanist 7 Sorcerer 7
OGL 1.0a Notice. Pathfinder-derived Open Game Content on this page is used under the Open Game License v1.0a and Section 15 notice.