Library / Spells / Cleric Spells

Cleric Spells

A cleric casts divine spells drawn from the cleric spell list, choosing and preparing spells in advance through prayer. Learn more about the Cleric class.

Necromancy

Touch attack, 3d8 damage +1/level (max +15).

Class Levels:
Witch 4 Cleric 3 Oracle 3 Shaman 3 Warpriest 3 Inquisitor 3 Antipaladin 4 Spiritualist 3
Abjuration

This spell creates an area of stabilizing magical energy that emanates from you.

Class Levels:
Bard 2 Druid 2 Witch 2 Cleric 2 Medium 2 Ranger 2 Wizard 2 Sorcerer 2 Summoner 2 Mesmerist 2
Transmutation

If the targeted robot fails its Will saving throw, it transforms into a magical construct made of wood, stone, flesh, or bone.

Class Levels:
Druid 7 Witch 7 Cleric 7 Oracle 7 Wizard 7 Arcanist 7 Sorcerer 7
Transmutation

You channel the power of righteousness into your weapon arm, allowing you to strike with great force.

Class Levels:
Cleric 2 Oracle 2 Paladin 2 Inquisitor 2
Illusion Glamer

For the duration of this spell, you may ignore any divine focus components of your spells, allowing you to cast such spells without holding or revealing your holy or unholy symbol.

Class Levels:
Druid 2 Cleric 2 Ranger 1 Paladin 1 Inquisitor 2 Antipaladin 1
Conjuration Summoning

Wasp swarms attack creatures.

Class Levels:
Druid 5 Cleric 5 Hunter 5 Oracle 5 Shaman 5 Summoner 4 Warpriest 5
Conjuration Healing

You can heal a creature, harm an undead creature, or call upon a very recently dead creature to fight beyond death's reach.

Class Levels:
Cleric 6 Hunter 4 Oracle 6 Ranger 4 Paladin 4 Warpriest 6 Inquisitor 6
Conjuration Creation

Summon armor temporarily replacing your current attire.

Class Levels:
Cleric 2 Oracle 2 Paladin 2 Psychic 2 Warpriest 2
Conjuration Healing

Bleed effects on the target immediately end when this spell is cast, and no blood flows out when the target is damaged by a slashing or piercing weapon.

Class Levels:
Bard 1 Druid 1 Witch 1 Cleric 1 Ranger 1 Shaman 1 Paladin 1 Alchemist 1 Inquisitor 1
Conjuration Creation

You touch a surface and produce a painted portrait of either yourself or a creature you can see without needing to attempt a Craft (painting) check.

Class Levels:
Bard 1 Skald 1 Witch 1 Cleric 1 Wizard 1 Psychic 1 Sorcerer 1 Summoner 1 Mesmerist 1 Occultist 1 Warpriest 1 Inquisitor 1
Conjuration Healing

Instant restoration channels planar energy into a summoned creature.

Class Levels:
Druid 4 Witch 4 Cleric 4 Shaman 4 Summoner 4
Conjuration Creation

You create a melee weapon sized appropriately for you from opaque force.

Class Levels:
Bard 2 Magus 2 Cleric 2 Wizard 2 Sorcerer 2 Bloodrager 2 Inquisitor 2
Transmutation

Weapon exudes divine fury, granting a bonus on Intimidate checks.

Class Levels:
Cleric 2 Oracle 2 Warpriest 2 Inquisitor 2
Enchantment

A sense of euphoria suffuses the target, amplifying all sensations, good or bad.

Class Levels:
Bard 1 Skald 1 Witch 2 Cleric 2 Medium 2 Oracle 2 Wizard 2 Psychic 2 Arcanist 2 Sorcerer 2 Mesmerist 1 Warpriest 2 Spiritualist 2
Conjuration Teleportation

Teleport to another planet.

Class Levels:
Cleric 9 Oracle 9 Wizard 9 Psychic 9 Arcanist 9 Sorcerer 9
Transmutation

The body of the target creature gains a metabolic response that allows it to benefit from normally deadly toxins.

Class Levels:
Druid 2 Cleric 2 Shaman 2 Alchemist 2
Conjuration Healing

This spell enhances your spells that bring the dead back to life.

Class Levels:
Cleric 5 Oracle 5 Warpriest 5
Evocation

Dispels invisibility within 5 ft./level.

Class Levels:
Cleric 3 Oracle 3 Warpriest 3 Inquisitor 3 Spiritualist 3
Transmutation

By holding aloft a holy symbol and calling your deity's name, you take on an aspect of that divinity.

Class Levels:
Witch 6 Cleric 6 Medium 4 Ranger 4 Paladin 4 Occultist 6 Inquisitor 6 Antipaladin 4
Transmutation

You launch an ingot of iron at the target.

Class Levels:
Magus 3 Witch 3 Cleric 4 Oracle 4 Wizard 3 Arcanist 3 Sorcerer 3 Warpriest 4
Conjuration Creation

This spell creates a 1-foot-long spike of cold iron that you fling at your target as a ranged touch attack.

Class Levels:
Druid 3 Witch 3 Cleric 3 Hunter 2 Ranger 2 Wizard 3 Sorcerer 3 Warpriest 3 Inquisitor 2
Transmutation

Causes a brushy beard of stiff iron to erupt from the face of a willing target.

Class Levels:
Magus 1 Cleric 1 Hunter 1 Oracle 1 Ranger 1 Paladin 1 Warpriest 1 Antipaladin 1
Transmutation

Your skin hardens and takes on the color and texture of rough iron.

Class Levels:
Druid 2 Witch 2 Cleric 2 Hunter 2 Oracle 2 Ranger 2 Paladin 2 Alchemist 2 Warpriest 2 Bloodrager 2 Antipaladin 2 Investigator 2
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