Necromancy
Touch attack, 3d8 damage +1/level (max +15).
Class Levels:
Witch 4
Cleric 3
Oracle 3
Shaman 3
Warpriest 3
Inquisitor 3
Antipaladin 4
Spiritualist 3
Necromancy
Deals 3d8 damage + 1/level, affects 1 subject/level.
Class Levels:
Witch 8
Cleric 7
Oracle 7
Shaman 7
Abjuration
This spell creates an area of stabilizing magical energy that emanates from you.
Class Levels:
Bard 2
Druid 2
Witch 2
Cleric 2
Medium 2
Ranger 2
Wizard 2
Sorcerer 2
Summoner 2
Mesmerist 2
Transmutation
If the targeted robot fails its Will saving throw, it transforms into a magical construct made of wood, stone, flesh, or bone.
Class Levels:
Druid 7
Witch 7
Cleric 7
Oracle 7
Wizard 7
Arcanist 7
Sorcerer 7
Transmutation
You channel the power of righteousness into your weapon arm, allowing you to strike with great force.
Class Levels:
Cleric 2
Oracle 2
Paladin 2
Inquisitor 2
Illusion
Glamer
For the duration of this spell, you may ignore any divine focus components of your spells, allowing you to cast such spells without holding or revealing your holy or unholy symbol.
Class Levels:
Druid 2
Cleric 2
Ranger 1
Paladin 1
Inquisitor 2
Antipaladin 1
Conjuration
Summoning
Wasp swarms attack creatures.
Class Levels:
Druid 5
Cleric 5
Hunter 5
Oracle 5
Shaman 5
Summoner 4
Warpriest 5
Conjuration
Healing
You can heal a creature, harm an undead creature, or call upon a very recently dead creature to fight beyond death's reach.
Class Levels:
Cleric 6
Hunter 4
Oracle 6
Ranger 4
Paladin 4
Warpriest 6
Inquisitor 6
Conjuration
Creation
Summon armor temporarily replacing your current attire.
Class Levels:
Cleric 2
Oracle 2
Paladin 2
Psychic 2
Warpriest 2
Conjuration
Healing
Bleed effects on the target immediately end when this spell is cast, and no blood flows out when the target is damaged by a slashing or piercing weapon.
Class Levels:
Bard 1
Druid 1
Witch 1
Cleric 1
Ranger 1
Shaman 1
Paladin 1
Alchemist 1
Inquisitor 1
Conjuration
Creation
You touch a surface and produce a painted portrait of either yourself or a creature you can see without needing to attempt a Craft (painting) check.
Class Levels:
Bard 1
Skald 1
Witch 1
Cleric 1
Wizard 1
Psychic 1
Sorcerer 1
Summoner 1
Mesmerist 1
Occultist 1
Warpriest 1
Inquisitor 1
Conjuration
Healing
Instant restoration channels planar energy into a summoned creature.
Class Levels:
Druid 4
Witch 4
Cleric 4
Shaman 4
Summoner 4
Conjuration
Creation
You create a melee weapon sized appropriately for you from opaque force.
Class Levels:
Bard 2
Magus 2
Cleric 2
Wizard 2
Sorcerer 2
Bloodrager 2
Inquisitor 2
Transmutation
Weapon exudes divine fury, granting a bonus on Intimidate checks.
Class Levels:
Cleric 2
Oracle 2
Warpriest 2
Inquisitor 2
Enchantment
A sense of euphoria suffuses the target, amplifying all sensations, good or bad.
Class Levels:
Bard 1
Skald 1
Witch 2
Cleric 2
Medium 2
Oracle 2
Wizard 2
Psychic 2
Arcanist 2
Sorcerer 2
Mesmerist 1
Warpriest 2
Spiritualist 2
Conjuration
Teleportation
Teleport to another planet.
Class Levels:
Cleric 9
Oracle 9
Wizard 9
Psychic 9
Arcanist 9
Sorcerer 9
Transmutation
The body of the target creature gains a metabolic response that allows it to benefit from normally deadly toxins.
Class Levels:
Druid 2
Cleric 2
Shaman 2
Alchemist 2
Conjuration
Healing
This spell enhances your spells that bring the dead back to life.
Class Levels:
Cleric 5
Oracle 5
Warpriest 5
Evocation
Dispels invisibility within 5 ft./level.
Class Levels:
Cleric 3
Oracle 3
Warpriest 3
Inquisitor 3
Spiritualist 3
Transmutation
By holding aloft a holy symbol and calling your deity's name, you take on an aspect of that divinity.
Class Levels:
Witch 6
Cleric 6
Medium 4
Ranger 4
Paladin 4
Occultist 6
Inquisitor 6
Antipaladin 4
Transmutation
You launch an ingot of iron at the target.
Class Levels:
Magus 3
Witch 3
Cleric 4
Oracle 4
Wizard 3
Arcanist 3
Sorcerer 3
Warpriest 4
Conjuration
Creation
This spell creates a 1-foot-long spike of cold iron that you fling at your target as a ranged touch attack.
Class Levels:
Druid 3
Witch 3
Cleric 3
Hunter 2
Ranger 2
Wizard 3
Sorcerer 3
Warpriest 3
Inquisitor 2
Transmutation
Causes a brushy beard of stiff iron to erupt from the face of a willing target.
Class Levels:
Magus 1
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Paladin 1
Warpriest 1
Antipaladin 1
Transmutation
Your skin hardens and takes on the color and texture of rough iron.
Class Levels:
Druid 2
Witch 2
Cleric 2
Hunter 2
Oracle 2
Ranger 2
Paladin 2
Alchemist 2
Warpriest 2
Bloodrager 2
Antipaladin 2
Investigator 2