Conjuration
Summoning
Summons an extraplanar creature from the 3rd-level list (or 1d3 from 2nd-level list).
Class Levels:
Bard 3
Skald 3
Witch 3
Cleric 3
Oracle 3
Wizard 3
Psychic 3
Arcanist 3
Sorcerer 3
Warpriest 3
Antipaladin 3
Spiritualist 3
Conjuration
Summoning
Summons an extraplanar creature from the 4th-level list (or 1d3 from 3rd-level list).
Class Levels:
Bard 4
Skald 4
Witch 4
Cleric 4
Oracle 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Warpriest 4
Antipaladin 4
Spiritualist 4
Elementalist Wizard 4
Conjuration
Summoning
Summons an extraplanar creature from the 9th-level list (or 1d3 from 8th-level list).
Class Levels:
Witch 9
Cleric 9
Oracle 9
Wizard 9
Psychic 9
Arcanist 9
Sorcerer 9
Conjuration
Summoning
Summons an extraplanar creature from the 5th-level list (or 1d3 from 4th-level list).
Class Levels:
Bard 5
Skald 5
Witch 5
Cleric 5
Medium 4
Oracle 5
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Summoner 4
Warpriest 5
Spiritualist 5
Elementalist Wizard 5
Conjuration
Summoning
Summons an extraplanar creature from the 6th-level list (or 1d3 from 5th-level list).
Class Levels:
Bard 6
Skald 6
Witch 6
Cleric 6
Oracle 6
Wizard 6
Psychic 6
Arcanist 6
Sorcerer 6
Warpriest 6
Spiritualist 6
Elementalist Wizard 6
Conjuration
Summoning
Summons an extraplanar creature from the 7th-level list (or 1d3 from 6th-level list).
Class Levels:
Witch 7
Cleric 7
Oracle 7
Wizard 7
Psychic 7
Arcanist 7
Sorcerer 7
Summoner 5
Elementalist Wizard 7
Conjuration
Summoning
Summons an extraplanar creature from the 8th-level list (or 1d3 from 7th-level list).
Class Levels:
Witch 8
Cleric 8
Oracle 8
Wizard 8
Psychic 8
Arcanist 8
Sorcerer 8
Summoner 6
Elementalist Wizard 8
Conjuration
Creation
When you cast this spell, you must hold out a miniature model of the ship you intend to create.
Class Levels:
Bard 4
Skald 4
Cleric 4
Oracle 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Summoner 3
Occultist 3
Warpriest 4
Unchained Summoner 3
Conjuration
Summoning
You conjure a herd of aurochs or similar herd animal that immediately stampedes in the direction you indicate.
Class Levels:
Druid 6
Cleric 6
Oracle 6
Summoner 4
Conjuration
Summoning
This spell functions like summon monster, except it summons a single thanadaemon.
Class Levels:
Witch 9
Cleric 9
Wizard 9
Sorcerer 9
Conjuration
Summoning
Some people revere more than the deities of distant planes, but also the animals and natural forces of the rugged lands they call home.
Class Levels:
Druid 3
Cleric 3
Ranger 3
Wizard 3
Sorcerer 3
Summoner 3
Conjuration
Summoning
This spell functions like summon monster, except that it summons a single vanth psychopomp.
Class Levels:
Witch 6
Cleric 6
Oracle 6
Wizard 6
Sorcerer 6
Summoner 5
Necromancy
The target takes damage whenever its summoned creature does.
Class Levels:
Witch 5
Cleric 4
Oracle 4
Wizard 5
Psychic 5
Arcanist 5
Sorcerer 5
Summoner 4
Warpriest 4
Transmutation
Weapon touched bursts into flames.
Class Levels:
Cleric 1
Hunter 1
Oracle 1
Ranger 1
Paladin 1
Warpriest 1
Transmutation
You alter a creature so the touch of the sun is hostile to it.
Class Levels:
Witch 2
Cleric 2
Shaman 2
Wizard 2
Sorcerer 2
Warpriest 2
Bloodrager 2
Inquisitor 2
Transmutation
You alter multiple creatures so the touch of the sun is hostile to them.
Class Levels:
Witch 5
Cleric 5
Shaman 5
Wizard 5
Sorcerer 5
Warpriest 5
Inquisitor 5
Abjuration
You bolster the subject's sense of willpower and self-worth when you cast this spell.
Class Levels:
Bard 2
Skald 2
Cleric 2
Shaman 2
Wizard 2
Paladin 2
Psychic 2
Sorcerer 2
Mesmerist 2
Warpriest 2
Abjuration
Primal magic events cannot be triggered within the area of effect of this spell.
Class Levels:
Cleric 4
Wizard 4
Sorcerer 4
Divination
You gain temporary insight into your enemies' magical defenses.
Class Levels:
Bard 1
Witch 1
Cleric 1
Wizard 1
Sorcerer 1
Inquisitor 1
Abjuration
Temporarily suppress one condition.
Class Levels:
Cleric 2
Oracle 2
Warpriest 2
Inquisitor 2
Spiritualist 2
Transmutation
The affected creatures immediately--though temporarily--stop drowning and cannot suffocate or drown while this spell is in effect.
Class Levels:
Bard 1
Druid 1
Cleric 1
Ranger 1
Enchantment
You make the affected subjects ready for battle despite their fear.
Class Levels:
Bard 1
Cleric 1
Oracle 1
Transmutation
When you make an undulating gesture using your hand, the target item changes slightly in shape and appearance to resemble a cross between its original form and that of a venomous animal.
Class Levels:
Druid 4
Cleric 4
Shaman 4
Wizard 4
Sorcerer 4
Summoner 4
Necromancy
Triggered rune kills nearby creatures.
Class Levels:
Witch 8
Cleric 8
Oracle 8
Wizard 8
Arcanist 8
Sorcerer 8