Divination
This spell functions as detect thoughts except that you sense significant anxieties of creatures with an Intelligence score of 1 or higher, regardless of whether they are conscious or not.
Class Levels:
Bard 3
Skald 3
Witch 3
Cleric 3
Medium 2
Wizard 3
Paladin 3
Psychic 2
Sorcerer 3
Mesmerist 2
Warpriest 3
Inquisitor 3
Antipaladin 2
Spiritualist 3
Divination
This spell functions as per detect thoughts, except you sense significant desires of creatures with an Intelligence score of 1 or higher, regardless of whether they are conscious or not.
Class Levels:
Bard 2
Skald 2
Witch 3
Cleric 3
Medium 2
Wizard 3
Paladin 3
Psychic 2
Sorcerer 3
Mesmerist 3
Warpriest 3
Inquisitor 3
Antipaladin 2
Spiritualist 3
Divination
Detects poison in a creature or object.
Class Levels:
Druid 0
Witch 0
Cleric 0
Hunter 0
Oracle 0
Ranger 1
Shaman 0
Wizard 0
Paladin 1
Psychic 0
Arcanist 0
Sorcerer 0
Mesmerist 0
Warpriest 0
Inquisitor 0
Antipaladin 1
Divination
You can detect other worshipers of your deity (mortal worshipers, outsider servants, and so on).
Class Levels:
Druid 1
Cleric 1
Hunter 1
Ranger 1
Shaman 1
Paladin 1
Warpriest 1
Inquisitor 1
Antipaladin 1
Enchantment
Compulsion
This spell allows your companion or familiar to intercept any attack that targets you, including those that do not require attack rolls (e.g., chain lightning, hold monster, and magic missile).
Class Levels:
Druid 5
Witch 5
Wizard 5
Sorcerer 5
Antipaladin 4
Transmutation
This spell gives you the power to turn one melee weapon in your hand into a two-dimensional object with length and height but no width.
Class Levels:
Magus 5
Cleric 6
Wizard 6
Paladin 4
Sorcerer 6
Bloodrager 4
Inquisitor 5
Antipaladin 4
Illusion
Glamer
Changes your appearance.
Class Levels:
Bard 1
Skald 1
Medium 1
Wizard 1
Psychic 1
Arcanist 1
Sorcerer 1
Alchemist 1
Mesmerist 1
Inquisitor 1
Antipaladin 1
Investigator 1
Abjuration
+4 against attacks by good creatures.
Class Levels:
Cleric 5
Oracle 5
Shaman 5
Warpriest 5
Inquisitor 5
Antipaladin 4
Abjuration
+4 against attacks by lawful creatures.
Class Levels:
Cleric 5
Oracle 5
Shaman 5
Warpriest 5
Inquisitor 5
Antipaladin 4
Abjuration
Cancels one magical spell or effect.
Class Levels:
Bard 3
Druid 4
Magus 3
Skald 3
Witch 3
Cleric 3
Hunter 4
Medium 3
Oracle 3
Shaman 3
Wizard 3
Paladin 3
Psychic 3
Arcanist 3
Sorcerer 3
Summoner 3
Mesmerist 3
Warpriest 3
Inquisitor 3
Antipaladin 3
Spiritualist 3
Abjuration
The target has her link with her bonded creature temporarily severed.
Class Levels:
Bard 3
Witch 2
Wizard 2
Sorcerer 2
Inquisitor 3
Antipaladin 2
Necromancy
One subject takes -2 on attack rolls, damage rolls, saves, and checks.
Class Levels:
Cleric 1
Oracle 1
Shaman 1
Mesmerist 1
Warpriest 1
Inquisitor 1
Antipaladin 1
Spiritualist 1
Conjuration
Creation
You create a semi-living intelligent draconic servant that loyally obeys and serves you.
Class Levels:
Wizard 3
Paladin 3
Psychic 3
Sorcerer 3
Summoner 3
Occultist 3
Bloodrager 3
Antipaladin 3
Spiritualist 3
Enchantment
You surround yourself with a palpable aura of draconic fear and dread.
Class Levels:
Bard 3
Witch 3
Cleric 3
Shaman 3
Wizard 3
Psychic 3
Sorcerer 3
Mesmerist 3
Bloodrager 3
Inquisitor 3
Antipaladin 3
Transmutation
Drains 1 dose of venom from a poisonous creature and magically coats your weapon.
Class Levels:
Druid 3
Witch 3
Cleric 3
Ranger 3
Alchemist 3
Antipaladin 3
Transmutation
Subject gains +4 to Cha for 1 min./level.
Class Levels:
Bard 2
Skald 2
Cleric 2
Medium 2
Oracle 2
Shaman 2
Wizard 2
Paladin 2
Psychic 2
Arcanist 2
Sorcerer 2
Summoner 2
Alchemist 2
Mesmerist 2
Warpriest 2
Bloodrager 2
Antipaladin 2
Investigator 2
Necromancy
You cut out an enemy's heart and consume it, absorbing that enemy's power as your own.
Class Levels:
Adept 2
Witch 2
Cleric 2
Oracle 2
Warpriest 2
Antipaladin 2
Transmutation
When attacking with your tail or tail weapons, you gain 5 feet of reach, a +1 bonus on attack rolls, and a +2 bonus on damage rolls.
Class Levels:
Druid 1
Magus 1
Witch 1
Wizard 1
Sorcerer 1
Summoner 1
Alchemist 1
Antipaladin 1
Transmutation
You gain darkvision, the ability to see 60 feet even in total darkness, including that created by deeper darkness.
Class Levels:
Wizard 4
Psychic 4
Sorcerer 4
Alchemist 4
Antipaladin 4
Investigator 4
Transmutation
You change outfits or create a disguise out of materials you are wearing or carrying (potentially including a disguise kit).
Class Levels:
Bard 1
Skald 1
Witch 1
Wizard 1
Psychic 1
Sorcerer 1
Alchemist 1
Inquisitor 1
Antipaladin 1
Investigator 1
Transmutation
Polymorph
Transforms target's face into a monstrous visage, granting a +4 bonus on Intimidate checks.
Class Levels:
Druid 1
Cleric 1
Oracle 1
Wizard 1
Sorcerer 1
Bloodrager 1
Antipaladin 1
Transmutation
You curse the target with a disfiguring or painful mutation.
Class Levels:
Witch 2
Cleric 3
Shaman 3
Wizard 4
Sorcerer 4
Antipaladin 2
Spiritualist 3
Necromancy
Subjects within cone flee for 1 round/level.
Class Levels:
Bard 3
Skald 3
Witch 4
Shaman 4
Wizard 4
Psychic 4
Arcanist 4
Sorcerer 4
Mesmerist 3
Bloodrager 4
Inquisitor 4
Antipaladin 4
Transmutation
Each target that fails its saving throw gains light blindness, as per the universal monster rule.
Class Levels:
Druid 2
Witch 2
Cleric 2
Shaman 2
Wizard 2
Psychic 2
Sorcerer 2
Occultist 2
Bloodrager 1
Inquisitor 2
Antipaladin 1